public class LootingLevelEvent extends LivingEvent
LivingEvent.LivingJumpEvent, LivingEvent.LivingUpdateEventEntityEvent.CanUpdate, EntityEvent.EnteringChunk, EntityEvent.EntityConstructingEvent.HasResult, Event.Result| Constructor and Description | 
|---|
LootingLevelEvent(EntityLivingBase entity,
                 DamageSource damageSource,
                 int lootingLevel)  | 
| Modifier and Type | Method and Description | 
|---|---|
DamageSource | 
getDamageSource()  | 
int | 
getLootingLevel()  | 
void | 
setLootingLevel(int lootingLevel)  | 
getEntityLivinggetEntitygetListenerList, getPhase, getResult, hasResult, isCancelable, isCanceled, setCanceled, setPhase, setResult, setuppublic LootingLevelEvent(EntityLivingBase entity, DamageSource damageSource, int lootingLevel)
public DamageSource getDamageSource()
public int getLootingLevel()
public void setLootingLevel(int lootingLevel)