public interface IExtendedBlockState extends IBlockState
| Modifier and Type | Method and Description | 
|---|---|
IBlockState | 
getClean()  | 
java.util.Collection<IUnlistedProperty<?>> | 
getUnlistedNames()  | 
<any> | 
getUnlistedProperties()  | 
<V> V | 
getValue(IUnlistedProperty<V> property)  | 
<V> IExtendedBlockState | 
withProperty(IUnlistedProperty<V> property,
            V value)  | 
cycleProperty, getBlock, getProperties, getPropertyKeys, getValue, withPropertyneighborChanged, onBlockEventReceivedaddCollisionBoxToList, canEntitySpawn, canProvidePower, causesSuffocation, collisionRayTrace, doesSideBlockChestOpening, doesSideBlockRendering, getActualState, getAmbientOcclusionLightValue, getBlockFaceShape, getBlockHardness, getBoundingBox, getCollisionBoundingBox, getComparatorInputOverride, getLightOpacity, getLightOpacity, getLightValue, getLightValue, getMapColor, getMaterial, getMobilityFlag, getOffset, getPackedLightmapCoords, getPlayerRelativeBlockHardness, getRenderType, getSelectedBoundingBox, getStrongPower, getWeakPower, hasComparatorInputOverride, hasCustomBreakingProgress, isBlockNormalCube, isFullBlock, isFullCube, isNormalCube, isOpaqueCube, isSideSolid, isTopSolid, isTranslucent, shouldSideBeRendered, useNeighborBrightness, withMirror, withRotationjava.util.Collection<IUnlistedProperty<?>> getUnlistedNames()
<V> V getValue(IUnlistedProperty<V> property)
<V> IExtendedBlockState withProperty(IUnlistedProperty<V> property, V value)
<any> getUnlistedProperties()
IBlockState getClean()