| Modifier and Type | Class and Description | 
|---|---|
static class  | 
ModelFluid.FluidLoader  | 
| Modifier and Type | Field and Description | 
|---|---|
static ModelFluid | 
LAVA  | 
static ModelFluid | 
WATER  | 
| Constructor and Description | 
|---|
ModelFluid(Fluid fluid)  | 
| Modifier and Type | Method and Description | 
|---|---|
IBakedModel | 
bake(IModelState state,
    VertexFormat format,
    java.util.function.Function<ResourceLocation,TextureAtlasSprite> bakedTextureGetter)  | 
java.util.Collection<ResourceLocation> | 
getTextures()  | 
ModelFluid | 
process(<any> customData)
Allows the model to process custom data from the variant definition. 
 | 
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitasVanillaModel, getClip, getDefaultState, getDependencies, gui3d, retexture, smoothLighting, uvlockpublic static final ModelFluid WATER
public static final ModelFluid LAVA
public ModelFluid(Fluid fluid)
public java.util.Collection<ResourceLocation> getTextures()
getTextures in interface IModelpublic IBakedModel bake(IModelState state, VertexFormat format, java.util.function.Function<ResourceLocation,TextureAtlasSprite> bakedTextureGetter)
public ModelFluid process(<any> customData)
IModel