public static class GuiContainerEvent.DrawForeground extends GuiContainerEvent
GuiContainerEvent.DrawForegroundEvent.HasResult, Event.Result| Constructor and Description | 
|---|
DrawForeground(GuiContainer guiContainer,
              int mouseX,
              int mouseY)
Called directly after the GuiContainer has drawn any foreground elements. 
 | 
| Modifier and Type | Method and Description | 
|---|---|
int | 
getMouseX()  | 
int | 
getMouseY()  | 
getGuiContainergetListenerList, getPhase, getResult, hasResult, isCancelable, isCanceled, setCanceled, setPhase, setResult, setuppublic DrawForeground(GuiContainer guiContainer, int mouseX, int mouseY)
guiContainer - The container.mouseX - The current X position of the players mouse.mouseY - The current Y position of the players mouse.