public class BiomeHills extends Biome
| Modifier and Type | Class and Description | 
|---|---|
static class  | 
BiomeHills.Type  | 
Biome.BiomeProperties, Biome.FlowerEntry, Biome.SpawnListEntry, Biome.TempCategoryIForgeRegistryEntry.Impl<T extends IForgeRegistryEntry<T>>AIR, BEDROCK, BIG_TREE_FEATURE, decorator, DOUBLE_PLANT_GENERATOR, fillerBlock, flowers, GRASS_COLOR_NOISE, GRAVEL, ICE, modSpawnableLists, MUTATION_TO_BASE_ID_MAP, RED_SANDSTONE, REGISTRY, SANDSTONE, spawnableCaveCreatureList, spawnableCreatureList, spawnableMonsterList, spawnableWaterCreatureList, STONE, SWAMP_FEATURE, TEMPERATURE_NOISE, topBlock, TREE_FEATURE, WATERdelegate| Constructor and Description | 
|---|
BiomeHills(BiomeHills.Type p_i46710_1_,
          Biome.BiomeProperties properties)  | 
| Modifier and Type | Method and Description | 
|---|---|
void | 
decorate(World worldIn,
        java.util.Random rand,
        BlockPos pos)  | 
void | 
genTerrainBlocks(World worldIn,
                java.util.Random rand,
                ChunkPrimer chunkPrimerIn,
                int x,
                int z,
                double noiseVal)  | 
WorldGenAbstractTree | 
getRandomTreeFeature(java.util.Random rand)  | 
addDefaultFlowers, addFlower, canRain, createBiomeDecorator, generateBiomeTerrain, getBaseHeight, getBiome, getBiome, getBiomeClass, getBiomeForId, getBiomeName, getDefaultTemperature, getEnableSnow, getFoliageColorAtPos, getGrassColorAtPos, getHeightVariation, getIdForBiome, getModdedBiomeDecorator, getModdedBiomeFoliageColor, getModdedBiomeGrassColor, getMutationForBiome, getRainfall, getRandomWorldGenForGrass, getSkyColorByTemp, getSpawnableList, getSpawningChance, getTempCategory, getTemperature, getWaterColor, getWaterColorMultiplier, ignorePlayerSpawnSuitability, isHighHumidity, isMutation, isSnowyBiome, pickRandomFlower, plantFlower, registerBiome, registerBiomesgetRegistryName, getRegistryType, setRegistryName, setRegistryName, setRegistryNamepublic BiomeHills(BiomeHills.Type p_i46710_1_, Biome.BiomeProperties properties)
public WorldGenAbstractTree getRandomTreeFeature(java.util.Random rand)
getRandomTreeFeature in class Biomepublic void genTerrainBlocks(World worldIn, java.util.Random rand, ChunkPrimer chunkPrimerIn, int x, int z, double noiseVal)
genTerrainBlocks in class Biome