All Methods Instance Methods Concrete Methods 
| Modifier and Type | 
Method and Description | 
void | 
addOp(GameProfile profile)  | 
void | 
addWhitelistedPlayer(GameProfile profile)  | 
java.lang.String | 
allowUserToConnect(java.net.SocketAddress address,
                  GameProfile profile)  | 
boolean | 
bypassesPlayerLimit(GameProfile profile)  | 
boolean | 
canJoin(GameProfile profile)  | 
boolean | 
canSendCommands(GameProfile profile)  | 
void | 
changePlayerDimension(EntityPlayerMP player,
                     int dimensionIn)  | 
EntityPlayerMP | 
createPlayerForUser(GameProfile profile)  | 
java.lang.String[] | 
getAvailablePlayerDat()  | 
UserListIPBans | 
getBannedIPs()  | 
UserListBans | 
getBannedPlayers()  | 
int | 
getCurrentPlayerCount()  | 
int | 
getEntityViewDistance()  | 
java.lang.String | 
getFormattedListOfPlayers(boolean includeUUIDs)  | 
NBTTagCompound | 
getHostPlayerData()  | 
int | 
getMaxPlayers()  | 
java.lang.String[] | 
getOnlinePlayerNames()  | 
GameProfile[] | 
getOnlinePlayerProfiles()  | 
java.lang.String[] | 
getOppedPlayerNames()  | 
UserListOps | 
getOppedPlayers()  | 
PlayerAdvancements | 
getPlayerAdvancements(EntityPlayerMP p_192054_1_)  | 
EntityPlayerMP | 
getPlayerByUsername(java.lang.String username)  | 
EntityPlayerMP | 
getPlayerByUUID(java.util.UUID playerUUID)  | 
NBTTagCompound | 
getPlayerNBT(EntityPlayerMP player)  | 
java.util.List<EntityPlayerMP> | 
getPlayers()  | 
java.util.List<EntityPlayerMP> | 
getPlayersMatchingAddress(java.lang.String address)  | 
StatisticsManagerServer | 
getPlayerStatsFile(EntityPlayer playerIn)  | 
MinecraftServer | 
getServerInstance()  | 
int | 
getViewDistance()  | 
java.lang.String[] | 
getWhitelistedPlayerNames()  | 
UserListWhitelist | 
getWhitelistedPlayers()  | 
void | 
initializeConnectionToPlayer(NetworkManager netManager,
                            EntityPlayerMP playerIn,
                            NetHandlerPlayServer nethandlerplayserver)  | 
boolean | 
isWhiteListEnabled()  | 
void | 
onTick()  | 
void | 
playerLoggedIn(EntityPlayerMP playerIn)  | 
void | 
playerLoggedOut(EntityPlayerMP playerIn)  | 
void | 
preparePlayer(EntityPlayerMP playerIn,
             WorldServer worldIn)  | 
NBTTagCompound | 
readPlayerDataFromFile(EntityPlayerMP playerIn)  | 
EntityPlayerMP | 
recreatePlayerEntity(EntityPlayerMP playerIn,
                    int dimension,
                    boolean conqueredEnd)  | 
void | 
reloadResources()  | 
void | 
reloadWhitelist()  | 
void | 
removeAllPlayers()  | 
void | 
removeOp(GameProfile profile)  | 
void | 
removePlayerFromWhitelist(GameProfile profile)  | 
void | 
saveAllPlayerData()  | 
void | 
sendMessage(ITextComponent component)  | 
void | 
sendMessage(ITextComponent component,
           boolean isSystem)  | 
void | 
sendMessageToAllTeamMembers(EntityPlayer player,
                           ITextComponent message)  | 
void | 
sendMessageToTeamOrAllPlayers(EntityPlayer player,
                             ITextComponent message)  | 
void | 
sendPacketToAllPlayers(Packet<?> packetIn)  | 
void | 
sendPacketToAllPlayersInDimension(Packet<?> packetIn,
                                 int dimension)  | 
protected void | 
sendScoreboard(ServerScoreboard scoreboardIn,
              EntityPlayerMP playerIn)  | 
void | 
sendToAllNearExcept(EntityPlayer except,
                   double x,
                   double y,
                   double z,
                   double radius,
                   int dimension,
                   Packet<?> packetIn)  | 
void | 
serverUpdateMovingPlayer(EntityPlayerMP playerIn)  | 
void | 
setCommandsAllowedForAll(boolean p_72387_1_)  | 
void | 
setGameType(GameType gameModeIn)  | 
void | 
setPlayerManager(WorldServer[] worldServers)  | 
void | 
setViewDistance(int distance)  | 
void | 
setWhiteListEnabled(boolean whitelistEnabled)  | 
void | 
syncPlayerInventory(EntityPlayerMP playerIn)  | 
void | 
transferEntityToWorld(Entity entityIn,
                     int lastDimension,
                     WorldServer oldWorldIn,
                     WorldServer toWorldIn)  | 
void | 
transferEntityToWorld(Entity entityIn,
                     int lastDimension,
                     WorldServer oldWorldIn,
                     WorldServer toWorldIn,
                     ITeleporter teleporter)  | 
void | 
transferEntityToWorld(Entity entityIn,
                     int lastDimension,
                     WorldServer oldWorldIn,
                     WorldServer toWorldIn,
                     Teleporter teleporter)  | 
void | 
transferPlayerToDimension(EntityPlayerMP player,
                         int dimensionIn,
                         ITeleporter teleporter)  | 
void | 
transferPlayerToDimension(EntityPlayerMP player,
                         int dimensionIn,
                         Teleporter teleporter)  | 
void | 
updatePermissionLevel(EntityPlayerMP player)  | 
void | 
updateTimeAndWeatherForPlayer(EntityPlayerMP playerIn,
                             WorldServer worldIn)  | 
protected void | 
writePlayerData(EntityPlayerMP playerIn)  |