public class EntityBoat extends Entity
| Modifier and Type | Class and Description | 
|---|---|
static class  | 
EntityBoat.Status  | 
static class  | 
EntityBoat.Type  | 
addedToChunk, cachedUniqueIdString, capturedDrops, captureDrops, chunkCoordX, chunkCoordY, chunkCoordZ, collided, collidedHorizontally, collidedVertically, dataManager, dimension, distanceWalkedModified, distanceWalkedOnStepModified, entityCollisionReduction, entityUniqueID, fallDistance, firstUpdate, FLAGS, forceSpawn, glowing, height, hurtResistantTime, ignoreFrustumCheck, inPortal, inWater, isAirBorne, isDead, isImmuneToFire, isInWeb, lastPortalPos, lastPortalVec, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, noClip, onGround, portalCounter, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, rand, rideCooldown, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, stepHeight, teleportDirection, ticksExisted, timeUntilPortal, updateBlocked, velocityChanged, width, world| Constructor and Description | 
|---|
EntityBoat(World worldIn)  | 
EntityBoat(World worldIn,
          double x,
          double y,
          double z)  | 
| Modifier and Type | Method and Description | 
|---|---|
protected void | 
addPassenger(Entity passenger)  | 
void | 
applyEntityCollision(Entity entityIn)  | 
void | 
applyOrientationToEntity(Entity entityToUpdate)  | 
protected void | 
applyYawToEntity(Entity entityToUpdate)  | 
boolean | 
attackEntityFrom(DamageSource source,
                float amount)  | 
boolean | 
canBeCollidedWith()  | 
boolean | 
canBePushed()  | 
protected boolean | 
canFitPassenger(Entity passenger)  | 
protected boolean | 
canTriggerWalking()  | 
protected void | 
entityInit()  | 
EnumFacing | 
getAdjustedHorizontalFacing()  | 
float | 
getBoatGlide()  | 
EntityBoat.Type | 
getBoatType()  | 
AxisAlignedBB | 
getCollisionBoundingBox()  | 
AxisAlignedBB | 
getCollisionBox(Entity entityIn)  | 
Entity | 
getControllingPassenger()  | 
float | 
getDamageTaken()  | 
int | 
getForwardDirection()  | 
Item | 
getItemBoat()  | 
double | 
getMountedYOffset()  | 
protected SoundEvent | 
getPaddleSound()  | 
boolean | 
getPaddleState(int side)  | 
float | 
getRowingTime(int side,
             float limbSwing)  | 
int | 
getTimeSinceHit()  | 
float | 
getWaterLevelAbove()  | 
void | 
onUpdate()  | 
void | 
performHurtAnimation()  | 
boolean | 
processInitialInteract(EntityPlayer player,
                      EnumHand hand)  | 
protected void | 
readEntityFromNBT(NBTTagCompound compound)  | 
void | 
setBoatType(EntityBoat.Type boatType)  | 
void | 
setDamageTaken(float damageTaken)  | 
void | 
setForwardDirection(int forwardDirection)  | 
void | 
setPaddleState(boolean left,
              boolean right)  | 
void | 
setPositionAndRotationDirect(double x,
                            double y,
                            double z,
                            float yaw,
                            float pitch,
                            int posRotationIncrements,
                            boolean teleport)  | 
void | 
setTimeSinceHit(int timeSinceHit)  | 
protected void | 
updateFallState(double y,
               boolean onGroundIn,
               IBlockState state,
               BlockPos pos)  | 
void | 
updateInputs(boolean p_184442_1_,
            boolean p_184442_2_,
            boolean p_184442_3_,
            boolean p_184442_4_)  | 
void | 
updatePassenger(Entity passenger)  | 
protected void | 
writeEntityToNBT(NBTTagCompound compound)  | 
addEntityCrashInfo, addTag, addTrackingPlayer, addVelocity, applyEnchantments, applyPlayerInteraction, awardKillScore, canBeAttackedWithItem, canBeRidden, canExplosionDestroyBlock, canPassengerSteer, canRenderOnFire, canRiderInteract, canTrample, canUseCommand, changeDimension, changeDimension, copyLocationAndAnglesFrom, createRunningParticles, dealFireDamage, decrementTimeUntilPortal, deserializeNBT, dismountRidingEntity, doBlockCollisions, doesEntityNotTriggerPressurePlate, doWaterSplashEffect, dropItem, dropItemWithOffset, entityDropItem, equals, extinguish, fall, getAir, getAlwaysRenderNameTag, getAlwaysRenderNameTagForRender, getArmorInventoryList, getBrightness, getBrightnessForRender, getCachedUniqueIdString, getCapability, getCollisionBorderSize, getCommandSenderEntity, getCommandStats, getCustomNameTag, getDataManager, getDisplayName, getDistance, getDistance, getDistanceSq, getDistanceSq, getDistanceSq, getDistanceSqToCenter, getEntityBoundingBox, getEntityData, getEntityId, getEntityString, getEntityWorld, getEquipmentAndArmor, getExplosionResistance, getEyeHeight, getFireImmuneTicks, getFlag, getForward, getHeldEquipment, getHorizontalFacing, getHoverEvent, getIsInvulnerable, getLastPortalVec, getLook, getLookVec, getLowestRidingEntity, getMaxFallHeight, getMaxInPortalTime, getMirroredYaw, getName, getParts, getPassengers, getPersistentID, getPickedResult, getPitchYaw, getPortalCooldown, getPosition, getPositionEyes, getPositionVector, getPushReaction, getRecursivePassengers, getRecursivePassengersByType, getRenderBoundingBox, getRenderDistanceWeight, getRidingEntity, getRotatedYaw, getRotationYawHead, getServer, getSoundCategory, getSplashSound, getSwimSound, getTags, getTeam, getTeleportDirection, getUniqueID, getVectorForRotation, getYOffset, handleStatusUpdate, handleWaterMovement, hasCapability, hasCustomName, hashCode, hasNoGravity, hitByEntity, ignoreItemEntityData, isAddedToWorld, isBeingRidden, isBurning, isCreatureType, isEntityAlive, isEntityEqual, isEntityInsideOpaqueBlock, isEntityInvulnerable, isGlowing, isImmuneToExplosions, isImmuneToFire, isInLava, isInRangeToRender3d, isInRangeToRenderDist, isInsideOfMaterial, isInvisible, isInvisibleToPlayer, isInWater, isNonBoss, isOffsetPositionInLiquid, isOnSameTeam, isOnScoreboardTeam, isOutsideBorder, isOverWater, isPassenger, isPushedByWater, isRiding, isRidingOrBeingRiddenBy, isRidingSameEntity, isSilent, isSneaking, isSpectatedByPlayer, isSprinting, isWet, makeFlySound, markVelocityChanged, move, moveRelative, moveToBlockPosAndAngles, newDoubleNBTList, newFloatNBTList, notifyDataManagerChange, onAddedToWorld, onCollideWithPlayer, onEntityUpdate, onInsideBlock, onKillCommand, onKillEntity, onRemovedFromWorld, onStruckByLightning, outOfWorld, playFlySound, playSound, playStepSound, preparePlayerToSpawn, pushOutOfBlocks, rayTrace, readFromNBT, registerFixes, removePassenger, removePassengers, removeTag, removeTrackingPlayer, replaceItemInInventory, resetEntityId, resetPositionToBB, sendCommandFeedback, sendMessage, serializeNBT, setAir, setAlwaysRenderNameTag, setCommandStat, setCommandStats, setCustomNameTag, setDead, setDropItemsWhenDead, setEntityBoundingBox, setEntityId, setEntityInvulnerable, setFire, setFlag, setGlowing, setInvisible, setInWeb, setItemStackToSlot, setLocationAndAngles, setNoGravity, setOnFireFromLava, setOutsideBorder, setPortal, setPosition, setPositionAndRotation, setPositionAndUpdate, setPositionNonDirty, setRenderDistanceWeight, setRenderYawOffset, setRotation, setRotationYawHead, setSilent, setSize, setSneaking, setSprinting, setUniqueId, setVelocity, setWorld, shouldDismountInWater, shouldRenderInPass, shouldRiderSit, shouldSetPosAfterLoading, spawnRunningParticles, startRiding, startRiding, toString, turn, updateRidden, writeToNBT, writeToNBTAtomically, writeToNBTOptionalpublic EntityBoat(World worldIn)
public EntityBoat(World worldIn, double x, double y, double z)
protected boolean canTriggerWalking()
canTriggerWalking in class Entityprotected void entityInit()
entityInit in class Entitypublic AxisAlignedBB getCollisionBox(Entity entityIn)
getCollisionBox in class Entitypublic AxisAlignedBB getCollisionBoundingBox()
getCollisionBoundingBox in class Entitypublic boolean canBePushed()
canBePushed in class Entitypublic double getMountedYOffset()
getMountedYOffset in class Entitypublic boolean attackEntityFrom(DamageSource source, float amount)
attackEntityFrom in class Entitypublic void applyEntityCollision(Entity entityIn)
applyEntityCollision in class Entitypublic Item getItemBoat()
public void performHurtAnimation()
performHurtAnimation in class Entitypublic boolean canBeCollidedWith()
canBeCollidedWith in class Entitypublic void setPositionAndRotationDirect(double x,
                                         double y,
                                         double z,
                                         float yaw,
                                         float pitch,
                                         int posRotationIncrements,
                                         boolean teleport)
setPositionAndRotationDirect in class Entitypublic EnumFacing getAdjustedHorizontalFacing()
getAdjustedHorizontalFacing in class Entityprotected SoundEvent getPaddleSound()
public void setPaddleState(boolean left,
                           boolean right)
public float getRowingTime(int side,
                           float limbSwing)
public float getWaterLevelAbove()
public float getBoatGlide()
public void updatePassenger(Entity passenger)
updatePassenger in class Entityprotected void applyYawToEntity(Entity entityToUpdate)
public void applyOrientationToEntity(Entity entityToUpdate)
applyOrientationToEntity in class Entityprotected void writeEntityToNBT(NBTTagCompound compound)
writeEntityToNBT in class Entityprotected void readEntityFromNBT(NBTTagCompound compound)
readEntityFromNBT in class Entitypublic boolean processInitialInteract(EntityPlayer player, EnumHand hand)
processInitialInteract in class Entityprotected void updateFallState(double y,
                               boolean onGroundIn,
                               IBlockState state,
                               BlockPos pos)
updateFallState in class Entitypublic boolean getPaddleState(int side)
public void setDamageTaken(float damageTaken)
public float getDamageTaken()
public void setTimeSinceHit(int timeSinceHit)
public int getTimeSinceHit()
public void setForwardDirection(int forwardDirection)
public int getForwardDirection()
public void setBoatType(EntityBoat.Type boatType)
public EntityBoat.Type getBoatType()
protected boolean canFitPassenger(Entity passenger)
canFitPassenger in class Entitypublic Entity getControllingPassenger()
getControllingPassenger in class Entitypublic void updateInputs(boolean p_184442_1_,
                         boolean p_184442_2_,
                         boolean p_184442_3_,
                         boolean p_184442_4_)
protected void addPassenger(Entity passenger)
addPassenger in class Entity