public class EntityAISit extends EntityAIBase
| Constructor and Description | 
|---|
EntityAISit(EntityTameable entityIn)  | 
| Modifier and Type | Method and Description | 
|---|---|
void | 
resetTask()  | 
void | 
setSitting(boolean sitting)  | 
boolean | 
shouldExecute()  | 
void | 
startExecuting()  | 
getMutexBits, isInterruptible, setMutexBits, shouldContinueExecuting, updateTaskpublic EntityAISit(EntityTameable entityIn)
public boolean shouldExecute()
shouldExecute in class EntityAIBasepublic void startExecuting()
startExecuting in class EntityAIBasepublic void resetTask()
resetTask in class EntityAIBasepublic void setSitting(boolean sitting)