public class EntityAIOcelotAttack extends EntityAIBase
| Constructor and Description | 
|---|
EntityAIOcelotAttack(EntityLiving theEntityIn)  | 
| Modifier and Type | Method and Description | 
|---|---|
void | 
resetTask()  | 
boolean | 
shouldContinueExecuting()  | 
boolean | 
shouldExecute()  | 
void | 
updateTask()  | 
getMutexBits, isInterruptible, setMutexBits, startExecutingpublic EntityAIOcelotAttack(EntityLiving theEntityIn)
public boolean shouldExecute()
shouldExecute in class EntityAIBasepublic boolean shouldContinueExecuting()
shouldContinueExecuting in class EntityAIBasepublic void resetTask()
resetTask in class EntityAIBasepublic void updateTask()
updateTask in class EntityAIBase