public class EntityAILeapAtTarget extends EntityAIBase
| Constructor and Description | 
|---|
EntityAILeapAtTarget(EntityLiving leapingEntity,
                    float leapMotionYIn)  | 
| Modifier and Type | Method and Description | 
|---|---|
boolean | 
shouldContinueExecuting()  | 
boolean | 
shouldExecute()  | 
void | 
startExecuting()  | 
getMutexBits, isInterruptible, resetTask, setMutexBits, updateTaskpublic EntityAILeapAtTarget(EntityLiving leapingEntity, float leapMotionYIn)
public boolean shouldExecute()
shouldExecute in class EntityAIBasepublic boolean shouldContinueExecuting()
shouldContinueExecuting in class EntityAIBasepublic void startExecuting()
startExecuting in class EntityAIBase