public class EntityAIHurtByTarget extends EntityAITarget
shouldCheckSight, target, taskOwner, unseenMemoryTicks| Constructor and Description | 
|---|
EntityAIHurtByTarget(EntityCreature creatureIn,
                    boolean entityCallsForHelpIn,
                    java.lang.Class<?>... excludedReinforcementTypes)  | 
| Modifier and Type | Method and Description | 
|---|---|
protected void | 
alertOthers()  | 
protected void | 
setEntityAttackTarget(EntityCreature creatureIn,
                     EntityLivingBase entityLivingBaseIn)  | 
boolean | 
shouldExecute()  | 
void | 
startExecuting()  | 
getTargetDistance, isSuitableTarget, isSuitableTarget, resetTask, setUnseenMemoryTicks, shouldContinueExecutinggetMutexBits, isInterruptible, setMutexBits, updateTaskpublic EntityAIHurtByTarget(EntityCreature creatureIn, boolean entityCallsForHelpIn, java.lang.Class<?>... excludedReinforcementTypes)
public boolean shouldExecute()
shouldExecute in class EntityAIBasepublic void startExecuting()
startExecuting in class EntityAITargetprotected void alertOthers()
protected void setEntityAttackTarget(EntityCreature creatureIn, EntityLivingBase entityLivingBaseIn)