public class TileEntityChestRenderer extends TileEntitySpecialRenderer<TileEntityChest>
DESTROY_STAGES, rendererDispatcher| Constructor and Description | 
|---|
TileEntityChestRenderer()  | 
| Modifier and Type | Method and Description | 
|---|---|
void | 
render(TileEntityChest te,
      double x,
      double y,
      double z,
      float partialTicks,
      int destroyStage,
      float alpha)  | 
bindTexture, drawNameplate, getFontRenderer, getWorld, isGlobalRenderer, renderTileEntityFast, setLightmapDisabled, setRendererDispatcherpublic void render(TileEntityChest te, double x, double y, double z, float partialTicks, int destroyStage, float alpha)
render in class TileEntitySpecialRenderer<TileEntityChest>