public class RenderSquid extends RenderLiving<EntitySquid>
brightnessBuffer, layerRenderers, mainModel, NAME_TAG_RANGE, NAME_TAG_RANGE_SNEAK, renderMarkerrenderManager, renderOutlines, shadowOpaque, shadowSize| Constructor and Description | 
|---|
RenderSquid(RenderManager p_i47192_1_)  | 
| Modifier and Type | Method and Description | 
|---|---|
protected void | 
applyRotations(EntitySquid entityLiving,
              float p_77043_2_,
              float rotationYaw,
              float partialTicks)  | 
protected ResourceLocation | 
getEntityTexture(EntitySquid entity)  | 
protected float | 
handleRotationFloat(EntitySquid livingBase,
                   float partialTicks)  | 
canRenderName, doRender, renderLeash, setLightmap, shouldRenderaddLayer, getColorMultiplier, getDeathMaxRotation, getMainModel, getSwingProgress, interpolateRotation, isVisible, prepareScale, preRenderCallback, renderLayers, renderLivingAt, renderModel, renderName, setBrightness, setDoRenderBrightness, setScoreTeamColor, transformHeldFull3DItemLayer, unsetBrightness, unsetScoreTeamColorbindEntityTexture, bindTexture, doRenderShadowAndFire, getFontRendererFromRenderManager, getRenderManager, getTeamColor, isMultipass, renderEntityName, renderLivingLabel, renderMultipass, renderOffsetAABB, setRenderOutlinespublic RenderSquid(RenderManager p_i47192_1_)
protected ResourceLocation getEntityTexture(EntitySquid entity)
getEntityTexture in class Render<EntitySquid>protected void applyRotations(EntitySquid entityLiving, float p_77043_2_, float rotationYaw, float partialTicks)
applyRotations in class RenderLivingBase<EntitySquid>protected float handleRotationFloat(EntitySquid livingBase, float partialTicks)
handleRotationFloat in class RenderLivingBase<EntitySquid>