public class RenderParrot extends RenderLiving<EntityParrot>
| Modifier and Type | Field and Description | 
|---|---|
static ResourceLocation[] | 
PARROT_TEXTURES  | 
brightnessBuffer, layerRenderers, mainModel, NAME_TAG_RANGE, NAME_TAG_RANGE_SNEAK, renderMarkerrenderManager, renderOutlines, shadowOpaque, shadowSize| Constructor and Description | 
|---|
RenderParrot(RenderManager p_i47375_1_)  | 
| Modifier and Type | Method and Description | 
|---|---|
protected ResourceLocation | 
getEntityTexture(EntityParrot entity)  | 
float | 
handleRotationFloat(EntityParrot livingBase,
                   float partialTicks)  | 
canRenderName, doRender, renderLeash, setLightmap, shouldRenderaddLayer, applyRotations, getColorMultiplier, getDeathMaxRotation, getMainModel, getSwingProgress, interpolateRotation, isVisible, prepareScale, preRenderCallback, renderLayers, renderLivingAt, renderModel, renderName, setBrightness, setDoRenderBrightness, setScoreTeamColor, transformHeldFull3DItemLayer, unsetBrightness, unsetScoreTeamColorbindEntityTexture, bindTexture, doRenderShadowAndFire, getFontRendererFromRenderManager, getRenderManager, getTeamColor, isMultipass, renderEntityName, renderLivingLabel, renderMultipass, renderOffsetAABB, setRenderOutlinespublic static final ResourceLocation[] PARROT_TEXTURES
public RenderParrot(RenderManager p_i47375_1_)
protected ResourceLocation getEntityTexture(EntityParrot entity)
getEntityTexture in class Render<EntityParrot>public float handleRotationFloat(EntityParrot livingBase, float partialTicks)
handleRotationFloat in class RenderLivingBase<EntityParrot>