public class ParticleExplosionLarge extends Particle
| Modifier and Type | Class and Description | 
|---|---|
static class  | 
ParticleExplosionLarge.Factory  | 
cameraViewDir, canCollide, height, interpPosX, interpPosY, interpPosZ, isExpired, motionX, motionY, motionZ, onGround, particleAge, particleAlpha, particleAngle, particleBlue, particleGravity, particleGreen, particleMaxAge, particleRed, particleScale, particleTexture, particleTextureIndexX, particleTextureIndexY, particleTextureJitterX, particleTextureJitterY, posX, posY, posZ, prevParticleAngle, prevPosX, prevPosY, prevPosZ, rand, width, world| Modifier | Constructor and Description | 
|---|---|
protected  | 
ParticleExplosionLarge(TextureManager textureManagerIn,
                      World worldIn,
                      double xCoordIn,
                      double yCoordIn,
                      double zCoordIn,
                      double p_i1213_9_,
                      double p_i1213_11_,
                      double p_i1213_13_)  | 
| Modifier and Type | Method and Description | 
|---|---|
int | 
getBrightnessForRender(float p_189214_1_)  | 
int | 
getFXLayer()  | 
void | 
onUpdate()  | 
void | 
renderParticle(BufferBuilder buffer,
              Entity entityIn,
              float partialTicks,
              float rotationX,
              float rotationZ,
              float rotationYZ,
              float rotationXY,
              float rotationXZ)  | 
getBlueColorF, getBoundingBox, getGreenColorF, getRedColorF, isAlive, move, multipleParticleScaleBy, multiplyVelocity, nextTextureIndexX, resetPositionToBB, setAlphaF, setBoundingBox, setExpired, setMaxAge, setParticleTexture, setParticleTextureIndex, setPosition, setRBGColorF, setSize, shouldDisableDepth, toStringprotected ParticleExplosionLarge(TextureManager textureManagerIn, World worldIn, double xCoordIn, double yCoordIn, double zCoordIn, double p_i1213_9_, double p_i1213_11_, double p_i1213_13_)
public void renderParticle(BufferBuilder buffer, Entity entityIn, float partialTicks, float rotationX, float rotationZ, float rotationYZ, float rotationXY, float rotationXZ)
renderParticle in class Particlepublic int getBrightnessForRender(float p_189214_1_)
getBrightnessForRender in class Particlepublic int getFXLayer()
getFXLayer in class Particle