All Methods Static Methods Instance Methods Concrete Methods 
| Modifier and Type | 
Method and Description | 
void | 
attackEntity(EntityPlayer playerIn,
            Entity targetEntity)  | 
boolean | 
clickBlock(BlockPos loc,
          EnumFacing face)  | 
static void | 
clickBlockCreative(Minecraft mcIn,
                  PlayerControllerMP playerController,
                  BlockPos pos,
                  EnumFacing facing)  | 
EntityPlayerSP | 
createPlayer(World p_192830_1_,
            StatisticsManager p_192830_2_,
            RecipeBook p_192830_3_)  | 
boolean | 
extendedReach()  | 
void | 
flipPlayer(EntityPlayer playerIn)  | 
void | 
func_194338_a(int p_194338_1_,
             IRecipe p_194338_2_,
             boolean p_194338_3_,
             EntityPlayer p_194338_4_)  | 
boolean | 
gameIsSurvivalOrAdventure()  | 
float | 
getBlockReachDistance()  | 
GameType | 
getCurrentGameType()  | 
boolean | 
getIsHittingBlock()  | 
EnumActionResult | 
interactWithEntity(EntityPlayer player,
                  Entity target,
                  EnumHand hand)  | 
EnumActionResult | 
interactWithEntity(EntityPlayer player,
                  Entity target,
                  RayTraceResult ray,
                  EnumHand hand)  | 
boolean | 
isInCreativeMode()  | 
boolean | 
isNotCreative()  | 
boolean | 
isRidingHorse()  | 
boolean | 
isSpectator()  | 
boolean | 
isSpectatorMode()  | 
boolean | 
onPlayerDamageBlock(BlockPos posBlock,
                   EnumFacing directionFacing)  | 
boolean | 
onPlayerDestroyBlock(BlockPos pos)  | 
void | 
onStoppedUsingItem(EntityPlayer playerIn)  | 
void | 
pickItem(int index)  | 
EnumActionResult | 
processRightClick(EntityPlayer player,
                 World worldIn,
                 EnumHand hand)  | 
EnumActionResult | 
processRightClickBlock(EntityPlayerSP player,
                      WorldClient worldIn,
                      BlockPos pos,
                      EnumFacing direction,
                      Vec3d vec,
                      EnumHand hand)  | 
void | 
resetBlockRemoving()  | 
void | 
sendEnchantPacket(int windowID,
                 int button)  | 
void | 
sendPacketDropItem(ItemStack itemStackIn)  | 
void | 
sendSlotPacket(ItemStack itemStackIn,
              int slotId)  | 
void | 
setGameType(GameType type)  | 
void | 
setPlayerCapabilities(EntityPlayer player)  | 
boolean | 
shouldDrawHUD()  | 
void | 
updateController()  | 
ItemStack | 
windowClick(int windowId,
           int slotId,
           int mouseButton,
           ClickType type,
           EntityPlayer player)  |