public class FMLInitializationEvent extends FMLStateEvent
FMLPreInitializationEvent and before FMLPostInitializationEvent during mod
startup.
This is the second of three commonly called events during mod initialization.
Recommended activities: Register your recipes and Ore Dictionary entries in the
GameRegistry and OreDictionary
Dispatch requests through FMLInterModComms to other mods, to tell them what you wish them to do.for how to subscribe to this event| Constructor and Description |
|---|
FMLInitializationEvent(java.lang.Object... data) |
| Modifier and Type | Method and Description |
|---|---|
LoaderState.ModState |
getModState()
The current state of the mod
|
getSideapplyModContainer, description, getEventTypepublic LoaderState.ModState getModState()
FMLStateEventgetModState in class FMLStateEvent