public class FMLInitializationEvent extends FMLStateEvent
FMLPreInitializationEvent
and before FMLPostInitializationEvent
during mod
startup.
This is the second of three commonly called events during mod initialization.
Recommended activities: Register your recipes and Ore Dictionary entries in the
GameRegistry
and OreDictionary
Dispatch requests through FMLInterModComms
to other mods, to tell them what you wish them to do.for how to subscribe to this event
Constructor and Description |
---|
FMLInitializationEvent(java.lang.Object... data) |
Modifier and Type | Method and Description |
---|---|
LoaderState.ModState |
getModState()
The current state of the mod
|
getSide
applyModContainer, description, getEventType
public LoaderState.ModState getModState()
FMLStateEvent
getModState
in class FMLStateEvent