public static class FluidEvent.FluidFillingEvent extends FluidEvent
IFluidTank.fill(FluidStack, boolean)
 their tank implementation. FluidTank does.FluidEvent.FluidDrainingEvent, FluidEvent.FluidFillingEvent, FluidEvent.FluidMotionEvent, FluidEvent.FluidSpilledEventEvent.HasResult, Event.Result| Constructor and Description | 
|---|
| FluidFillingEvent(FluidStack fluid,
                 World world,
                 BlockPos pos,
                 IFluidTank tank,
                 int amount) | 
| Modifier and Type | Method and Description | 
|---|---|
| int | getAmount() | 
| IFluidTank | getTank() | 
fireEvent, getFluid, getPos, getWorldgetListenerList, getPhase, getResult, hasResult, isCancelable, isCanceled, setCanceled, setPhase, setResult, setuppublic FluidFillingEvent(FluidStack fluid, World world, BlockPos pos, IFluidTank tank, int amount)
public IFluidTank getTank()
public int getAmount()