public static class StructureVillagePieces.Start extends StructureVillagePieces.Well
StructureComponent.BlockSelector| Modifier and Type | Field and Description | 
|---|---|
| Biome | biome | 
| java.util.List<StructureComponent> | pendingHouses | 
| java.util.List<StructureComponent> | pendingRoads | 
| java.util.List<StructureVillagePieces.PieceWeight> | structureVillageWeightedPieceList | 
| StructureVillagePieces.PieceWeight | structVillagePieceWeight | 
| int | terrainType | 
| BiomeProvider | worldChunkMngr | 
averageGroundLvl, isZombieInfested, startPiece, structureTypeboundingBox, componentType| Constructor and Description | 
|---|
| Start() | 
| Start(BiomeProvider chunkManagerIn,
     int p_i2104_2_,
     java.util.Random rand,
     int p_i2104_4_,
     int p_i2104_5_,
     java.util.List<StructureVillagePieces.PieceWeight> p_i2104_6_,
     int p_i2104_7_) | 
addComponentParts, buildComponentbiomeDoor, canVillageGoDeeper, chooseForgeProfession, chooseProfession, createVillageDoor, getAverageGroundLevel, getBiomeSpecificBlockState, getNextComponentNN, getNextComponentPP, placeTorch, readStructureFromNBT, replaceAirAndLiquidDownwards, setStructureType, spawnVillagers, writeStructureToNBTclearCurrentPositionBlocksUpwards, createDispenser, createStructureBaseNBT, fillWithAir, fillWithBlocks, fillWithRandomizedBlocks, findIntersecting, generateChest, generateChest, generateDoor, generateMaybeBox, getBlockStateFromPos, getBoundingBox, getComponentType, getCoordBaseMode, getSkyBrightness, getXWithOffset, getYWithOffset, getZWithOffset, isLiquidInStructureBoundingBox, offset, randomlyPlaceBlock, randomlyRareFillWithBlocks, readStructureBaseNBT, setBlockState, setCoordBaseModepublic BiomeProvider worldChunkMngr
public int terrainType
public StructureVillagePieces.PieceWeight structVillagePieceWeight
public java.util.List<StructureVillagePieces.PieceWeight> structureVillageWeightedPieceList
public java.util.List<StructureComponent> pendingHouses
public java.util.List<StructureComponent> pendingRoads
public Biome biome
public Start()
public Start(BiomeProvider chunkManagerIn, int p_i2104_2_, java.util.Random rand, int p_i2104_4_, int p_i2104_5_, java.util.List<StructureVillagePieces.PieceWeight> p_i2104_6_, int p_i2104_7_)