public static class StructureOceanMonumentPieces.SimpleRoom extends StructureOceanMonumentPieces.Piece
StructureComponent.BlockSelectorBRICKS_PRISMARINE, DARK_PRISMARINE, DOT_DECO_DATA, GRIDROOM_LEFTWING_CONNECT_INDEX, GRIDROOM_RIGHTWING_CONNECT_INDEX, GRIDROOM_SOURCE_INDEX, GRIDROOM_TOP_CONNECT_INDEX, roomDefinition, ROUGH_PRISMARINE, SEA_LANTERN, WATERboundingBox, componentType| Constructor and Description | 
|---|
| SimpleRoom() | 
| SimpleRoom(EnumFacing p_i45587_1_,
          net.minecraft.world.gen.structure.StructureOceanMonumentPieces.RoomDefinition p_i45587_2_,
          java.util.Random p_i45587_3_) | 
| Modifier and Type | Method and Description | 
|---|---|
| boolean | addComponentParts(World worldIn,
                 java.util.Random randomIn,
                 StructureBoundingBox structureBoundingBoxIn) | 
doesChunkIntersect, generateBoxOnFillOnly, generateDefaultFloor, generateWaterBox, getRoomIndex, readStructureFromNBT, spawnElder, writeStructureToNBTbuildComponent, clearCurrentPositionBlocksUpwards, createDispenser, createStructureBaseNBT, fillWithAir, fillWithBlocks, fillWithRandomizedBlocks, findIntersecting, generateChest, generateChest, generateDoor, generateMaybeBox, getBlockStateFromPos, getBoundingBox, getComponentType, getCoordBaseMode, getSkyBrightness, getXWithOffset, getYWithOffset, getZWithOffset, isLiquidInStructureBoundingBox, offset, randomlyPlaceBlock, randomlyRareFillWithBlocks, readStructureBaseNBT, replaceAirAndLiquidDownwards, setBlockState, setCoordBaseModepublic SimpleRoom()
public SimpleRoom(EnumFacing p_i45587_1_, net.minecraft.world.gen.structure.StructureOceanMonumentPieces.RoomDefinition p_i45587_2_, java.util.Random p_i45587_3_)
public boolean addComponentParts(World worldIn, java.util.Random randomIn, StructureBoundingBox structureBoundingBoxIn)
addComponentParts in class StructureComponent