public class MapGenVillage extends MapGenStructure
Modifier and Type | Class and Description |
---|---|
static class |
MapGenVillage.Start |
Modifier and Type | Field and Description |
---|---|
static java.util.List<Biome> |
VILLAGE_SPAWN_BIOMES |
structureMap
rand, range, world
Constructor and Description |
---|
MapGenVillage() |
MapGenVillage(java.util.Map<java.lang.String,java.lang.String> map) |
Modifier and Type | Method and Description |
---|---|
protected boolean |
canSpawnStructureAtCoords(int chunkX,
int chunkZ) |
BlockPos |
getClosestStrongholdPos(World worldIn,
BlockPos pos,
boolean p_180706_3_) |
java.lang.String |
getStructureName() |
protected StructureStart |
getStructureStart(int chunkX,
int chunkZ) |
findNearestStructurePosBySpacing, generateStructure, getStructureAt, initializeStructureData, isInsideStructure, isPositionInStructure, recursiveGenerate
generate, setupChunkSeed
public static java.util.List<Biome> VILLAGE_SPAWN_BIOMES
public MapGenVillage()
public MapGenVillage(java.util.Map<java.lang.String,java.lang.String> map)
public java.lang.String getStructureName()
getStructureName
in class MapGenStructure
protected boolean canSpawnStructureAtCoords(int chunkX, int chunkZ)
canSpawnStructureAtCoords
in class MapGenStructure
public BlockPos getClosestStrongholdPos(World worldIn, BlockPos pos, boolean p_180706_3_)
getClosestStrongholdPos
in class MapGenStructure
protected StructureStart getStructureStart(int chunkX, int chunkZ)
getStructureStart
in class MapGenStructure