public class MapGenCavesHell extends MapGenBase
| Modifier and Type | Field and Description | 
|---|---|
| protected static IBlockState | AIR | 
rand, range, world| Constructor and Description | 
|---|
| MapGenCavesHell() | 
| Modifier and Type | Method and Description | 
|---|---|
| protected void | addRoom(long p_180705_1_,
       int p_180705_3_,
       int p_180705_4_,
       ChunkPrimer p_180705_5_,
       double p_180705_6_,
       double p_180705_8_,
       double p_180705_10_) | 
| protected void | addTunnel(long p_180704_1_,
         int p_180704_3_,
         int p_180704_4_,
         ChunkPrimer p_180704_5_,
         double p_180704_6_,
         double p_180704_8_,
         double p_180704_10_,
         float p_180704_12_,
         float p_180704_13_,
         float p_180704_14_,
         int p_180704_15_,
         int p_180704_16_,
         double p_180704_17_) | 
| protected void | recursiveGenerate(World worldIn,
                 int chunkX,
                 int chunkZ,
                 int p_180701_4_,
                 int p_180701_5_,
                 ChunkPrimer chunkPrimerIn) | 
generate, setupChunkSeedprotected static final IBlockState AIR
protected void addRoom(long p_180705_1_,
                       int p_180705_3_,
                       int p_180705_4_,
                       ChunkPrimer p_180705_5_,
                       double p_180705_6_,
                       double p_180705_8_,
                       double p_180705_10_)
protected void addTunnel(long p_180704_1_,
                         int p_180704_3_,
                         int p_180704_4_,
                         ChunkPrimer p_180704_5_,
                         double p_180704_6_,
                         double p_180704_8_,
                         double p_180704_10_,
                         float p_180704_12_,
                         float p_180704_13_,
                         float p_180704_14_,
                         int p_180704_15_,
                         int p_180704_16_,
                         double p_180704_17_)
protected void recursiveGenerate(World worldIn, int chunkX, int chunkZ, int p_180701_4_, int p_180701_5_, ChunkPrimer chunkPrimerIn)
recursiveGenerate in class MapGenBase