public class ChunkProviderDebug extends java.lang.Object implements IChunkGenerator
| Modifier and Type | Field and Description | 
|---|---|
| protected static IBlockState | AIR | 
| protected static IBlockState | BARRIER | 
| Constructor and Description | 
|---|
| ChunkProviderDebug(World worldIn) | 
| Modifier and Type | Method and Description | 
|---|---|
| boolean | generateStructures(Chunk chunkIn,
                  int x,
                  int z) | 
| static IBlockState | getBlockStateFor(int p_177461_0_,
                int p_177461_1_) | 
| java.util.List<Biome.SpawnListEntry> | getPossibleCreatures(EnumCreatureType creatureType,
                    BlockPos pos) | 
| BlockPos | getStrongholdGen(World worldIn,
                java.lang.String structureName,
                BlockPos position,
                boolean p_180513_4_) | 
| void | populate(int x,
        int z) | 
| Chunk | provideChunk(int x,
            int z) | 
| void | recreateStructures(Chunk chunkIn,
                  int x,
                  int z) | 
protected static final IBlockState AIR
protected static final IBlockState BARRIER
public ChunkProviderDebug(World worldIn)
public Chunk provideChunk(int x, int z)
provideChunk in interface IChunkGeneratorpublic static IBlockState getBlockStateFor(int p_177461_0_, int p_177461_1_)
public void populate(int x,
                     int z)
populate in interface IChunkGeneratorpublic boolean generateStructures(Chunk chunkIn, int x, int z)
generateStructures in interface IChunkGeneratorpublic java.util.List<Biome.SpawnListEntry> getPossibleCreatures(EnumCreatureType creatureType, BlockPos pos)
getPossibleCreatures in interface IChunkGenerator@Nullable public BlockPos getStrongholdGen(World worldIn, java.lang.String structureName, BlockPos position, boolean p_180513_4_)
getStrongholdGen in interface IChunkGeneratorpublic void recreateStructures(Chunk chunkIn, int x, int z)
recreateStructures in interface IChunkGenerator