public class Explosion
extends java.lang.Object
| Constructor and Description | 
|---|
| Explosion(World worldIn,
         Entity entityIn,
         double x,
         double y,
         double z,
         float size,
         boolean flaming,
         boolean smoking) | 
| Explosion(World worldIn,
         Entity entityIn,
         double x,
         double y,
         double z,
         float size,
         boolean flaming,
         boolean smoking,
         java.util.List<BlockPos> affectedPositions) | 
| Explosion(World worldIn,
         Entity entityIn,
         double x,
         double y,
         double z,
         float size,
         java.util.List<BlockPos> affectedPositions) | 
| Modifier and Type | Method and Description | 
|---|---|
| void | clearAffectedBlockPositions() | 
| void | doExplosionA() | 
| void | doExplosionB(boolean spawnParticles) | 
| java.util.List<BlockPos> | getAffectedBlockPositions() | 
| EntityLivingBase | getExplosivePlacedBy() | 
| java.util.Map<EntityPlayer,Vec3d> | getPlayerKnockbackMap() | 
| Vec3d | getPosition() | 
public Explosion(World worldIn, Entity entityIn, double x, double y, double z, float size, java.util.List<BlockPos> affectedPositions)
public Explosion(World worldIn, Entity entityIn, double x, double y, double z, float size, boolean flaming, boolean smoking, java.util.List<BlockPos> affectedPositions)
public void doExplosionA()
public void doExplosionB(boolean spawnParticles)
public java.util.Map<EntityPlayer,Vec3d> getPlayerKnockbackMap()
@Nullable public EntityLivingBase getExplosivePlacedBy()
public void clearAffectedBlockPositions()
public java.util.List<BlockPos> getAffectedBlockPositions()
public Vec3d getPosition()