public class SPacketChangeGameState extends java.lang.Object implements Packet<INetHandlerPlayClient>
| Modifier and Type | Field and Description | 
|---|---|
| static java.lang.String[] | MESSAGE_NAMES | 
| Constructor and Description | 
|---|
| SPacketChangeGameState() | 
| SPacketChangeGameState(int stateIn,
                      float valueIn) | 
| Modifier and Type | Method and Description | 
|---|---|
| int | getGameState() | 
| float | getValue() | 
| void | processPacket(INetHandlerPlayClient handler) | 
| void | readPacketData(PacketBuffer buf) | 
| void | writePacketData(PacketBuffer buf) | 
public SPacketChangeGameState()
public SPacketChangeGameState(int stateIn,
                              float valueIn)
public void readPacketData(PacketBuffer buf) throws java.io.IOException
readPacketData in interface Packet<INetHandlerPlayClient>java.io.IOExceptionpublic void writePacketData(PacketBuffer buf) throws java.io.IOException
writePacketData in interface Packet<INetHandlerPlayClient>java.io.IOExceptionpublic void processPacket(INetHandlerPlayClient handler)
processPacket in interface Packet<INetHandlerPlayClient>public int getGameState()
public float getValue()