public class EntityItemFrame extends EntityHanging
facingDirection, hangingPositionaddedToChunk, cachedUniqueIdString, capturedDrops, captureDrops, chunkCoordX, chunkCoordY, chunkCoordZ, dataManager, dimension, distanceWalkedModified, distanceWalkedOnStepModified, entityCollisionReduction, entityUniqueID, fallDistance, firstUpdate, FLAGS, forceSpawn, glowing, height, hurtResistantTime, ignoreFrustumCheck, inPortal, inWater, isAirBorne, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, isImmuneToFire, isInWeb, lastPortalPos, lastPortalVec, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, noClip, onGround, portalCounter, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, rand, rideCooldown, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, stepHeight, teleportDirection, ticksExisted, timeUntilPortal, velocityChanged, width, world| Constructor and Description | 
|---|
| EntityItemFrame(World worldIn) | 
| EntityItemFrame(World worldIn,
               BlockPos p_i45852_2_,
               EnumFacing p_i45852_3_) | 
| Modifier and Type | Method and Description | 
|---|---|
| boolean | attackEntityFrom(DamageSource source,
                float amount) | 
| void | dropItemOrSelf(Entity entityIn,
              boolean p_146065_2_) | 
| protected void | entityInit() | 
| int | getAnalogOutput() | 
| float | getCollisionBorderSize() | 
| ItemStack | getDisplayedItem() | 
| int | getHeightPixels() | 
| int | getRotation() | 
| int | getWidthPixels() | 
| boolean | isInRangeToRenderDist(double distance) | 
| void | notifyDataManagerChange(DataParameter<?> key) | 
| void | onBroken(Entity brokenEntity) | 
| void | playPlaceSound() | 
| boolean | processInitialInteract(EntityPlayer player,
                      EnumHand hand) | 
| void | readEntityFromNBT(NBTTagCompound compound) | 
| static void | registerFixesItemFrame(DataFixer fixer) | 
| void | setDisplayedItem(ItemStack stack) | 
| void | setItemRotation(int rotationIn) | 
| void | writeEntityToNBT(NBTTagCompound compound) | 
addVelocity, canBeCollidedWith, entityDropItem, getHangingPosition, getHorizontalFacing, getMirroredYaw, getRotatedYaw, hitByEntity, move, onStruckByLightning, onUpdate, onValidSurface, setPosition, shouldSetPosAfterLoading, updateBoundingBox, updateFacingWithBoundingBoxaddEntityCrashInfo, addPassenger, addTag, addToPlayerScore, addTrackingPlayer, applyEnchantments, applyEntityCollision, applyOrientationToEntity, applyPlayerInteraction, canBeAttackedWithItem, canBePushed, canBeRidden, canFitPassenger, canPassengerSteer, canRenderOnFire, canRiderInteract, canTrample, canTriggerWalking, canUseCommand, changeDimension, copyLocationAndAnglesFrom, createRunningParticles, dealFireDamage, decrementTimeUntilPortal, deserializeNBT, dismountRidingEntity, doBlockCollisions, doesEntityNotTriggerPressurePlate, dropItem, dropItemWithOffset, equals, extinguish, fall, getAdjustedHorizontalFacing, getAir, getAlwaysRenderNameTag, getAlwaysRenderNameTagForRender, getArmorInventoryList, getBrightness, getBrightnessForRender, getCachedUniqueIdString, getCapability, getCollisionBoundingBox, getCollisionBox, getCommandSenderEntity, getCommandStats, getControllingPassenger, getCustomNameTag, getDataManager, getDisplayName, getDistance, getDistanceSq, getDistanceSq, getDistanceSqToCenter, getDistanceSqToEntity, getDistanceToEntity, getEntityBoundingBox, getEntityData, getEntityId, getEntityString, getEntityWorld, getEquipmentAndArmor, getExplosionResistance, getEyeHeight, getFireImmuneTicks, getFlag, getForward, getHeldEquipment, getHoverEvent, getIsInvulnerable, getLastPortalVec, getLook, getLookVec, getLowestRidingEntity, getMaxFallHeight, getMaxInPortalTime, getMountedYOffset, getName, getParts, getPassengers, getPersistentID, getPickedResult, getPitchYaw, getPortalCooldown, getPosition, getPositionEyes, getPositionVector, getPushReaction, getRecursivePassengers, getRecursivePassengersByType, getRenderBoundingBox, getRenderDistanceWeight, getRidingEntity, getRotationYawHead, getServer, getSoundCategory, getSplashSound, getSwimSound, getTags, getTeam, getTeleportDirection, getUniqueID, getVectorForRotation, getYOffset, handleStatusUpdate, handleWaterMovement, hasCapability, hasCustomName, hashCode, hasNoGravity, ignoreItemEntityData, isBeingRidden, isBurning, isCreatureType, isEntityAlive, isEntityEqual, isEntityInsideOpaqueBlock, isEntityInvulnerable, isGlowing, isImmuneToExplosions, isImmuneToFire, isInLava, isInRangeToRender3d, isInsideOfMaterial, isInvisible, isInvisibleToPlayer, isInWater, isNonBoss, isOffsetPositionInLiquid, isOnSameTeam, isOnScoreboardTeam, isOutsideBorder, isPassenger, isPushedByWater, isRiding, isRidingOrBeingRiddenBy, isRidingSameEntity, isSilent, isSneaking, isSpectatedByPlayer, isSprinting, isWet, kill, moveRelative, moveToBlockPosAndAngles, newDoubleNBTList, newFloatNBTList, onCollideWithPlayer, onEntityUpdate, onKillCommand, onKillEntity, performHurtAnimation, playSound, playStepSound, preparePlayerToSpawn, pushOutOfBlocks, rayTrace, readFromNBT, registerFixes, removePassenger, removePassengers, removeTag, removeTrackingPlayer, replaceItemInInventory, resetEntityId, resetHeight, resetPositionToBB, sendCommandFeedback, sendMessage, serializeNBT, setAir, setAlwaysRenderNameTag, setBeenAttacked, setCommandStat, setCommandStats, setCustomNameTag, setDead, setDropItemsWhenDead, setEntityBoundingBox, setEntityId, setEntityInvulnerable, setFire, setFlag, setGlowing, setInvisible, setInWeb, setItemStackToSlot, setLocationAndAngles, setNoGravity, setOnFireFromLava, setOutsideBorder, setPortal, setPositionAndRotation, setPositionAndRotationDirect, setPositionAndUpdate, setPositionNonDirty, setRenderDistanceWeight, setRenderYawOffset, setRotation, setRotationYawHead, setSilent, setSize, setSneaking, setSprinting, setUniqueId, setVelocity, setWorld, shouldDismountInWater, shouldRenderInPass, shouldRiderSit, spawnRunningParticles, startRiding, startRiding, toString, turn, updateFallState, updatePassenger, updateRidden, verifyExplosion, writeToNBT, writeToNBTAtomically, writeToNBTOptionalpublic EntityItemFrame(World worldIn)
public EntityItemFrame(World worldIn, BlockPos p_i45852_2_, EnumFacing p_i45852_3_)
protected void entityInit()
entityInit in class EntityHangingpublic float getCollisionBorderSize()
getCollisionBorderSize in class Entitypublic boolean attackEntityFrom(DamageSource source, float amount)
attackEntityFrom in class EntityHangingpublic int getWidthPixels()
getWidthPixels in class EntityHangingpublic int getHeightPixels()
getHeightPixels in class EntityHangingpublic boolean isInRangeToRenderDist(double distance)
isInRangeToRenderDist in class Entitypublic void onBroken(@Nullable
                     Entity brokenEntity)
onBroken in class EntityHangingpublic void playPlaceSound()
playPlaceSound in class EntityHangingpublic void dropItemOrSelf(@Nullable
                           Entity entityIn,
                           boolean p_146065_2_)
public ItemStack getDisplayedItem()
public void setDisplayedItem(ItemStack stack)
public void notifyDataManagerChange(DataParameter<?> key)
notifyDataManagerChange in class Entitypublic int getRotation()
public void setItemRotation(int rotationIn)
public static void registerFixesItemFrame(DataFixer fixer)
public void writeEntityToNBT(NBTTagCompound compound)
writeEntityToNBT in class EntityHangingpublic void readEntityFromNBT(NBTTagCompound compound)
readEntityFromNBT in class EntityHangingpublic boolean processInitialInteract(EntityPlayer player, EnumHand hand)
processInitialInteract in class Entitypublic int getAnalogOutput()