public class EntityAISit extends EntityAIBase
| Constructor and Description | 
|---|
| EntityAISit(EntityTameable entityIn) | 
| Modifier and Type | Method and Description | 
|---|---|
| void | resetTask() | 
| void | setSitting(boolean sitting) | 
| boolean | shouldExecute() | 
| void | startExecuting() | 
continueExecuting, getMutexBits, isInterruptible, setMutexBits, updateTaskpublic EntityAISit(EntityTameable entityIn)
public boolean shouldExecute()
shouldExecute in class EntityAIBasepublic void startExecuting()
startExecuting in class EntityAIBasepublic void resetTask()
resetTask in class EntityAIBasepublic void setSitting(boolean sitting)