public class EntityAIPanic extends EntityAIBase
| Modifier and Type | Field and Description |
|---|---|
protected double |
speed |
| Constructor and Description |
|---|
EntityAIPanic(EntityCreature creature,
double speedIn) |
| Modifier and Type | Method and Description |
|---|---|
boolean |
continueExecuting() |
boolean |
shouldExecute() |
void |
startExecuting() |
getMutexBits, isInterruptible, resetTask, setMutexBits, updateTaskpublic EntityAIPanic(EntityCreature creature, double speedIn)
public boolean shouldExecute()
shouldExecute in class EntityAIBasepublic void startExecuting()
startExecuting in class EntityAIBasepublic boolean continueExecuting()
continueExecuting in class EntityAIBase