public class EntityAIOcelotAttack extends EntityAIBase
| Constructor and Description | 
|---|
| EntityAIOcelotAttack(EntityLiving theEntityIn) | 
| Modifier and Type | Method and Description | 
|---|---|
| boolean | continueExecuting() | 
| void | resetTask() | 
| boolean | shouldExecute() | 
| void | updateTask() | 
getMutexBits, isInterruptible, setMutexBits, startExecutingpublic EntityAIOcelotAttack(EntityLiving theEntityIn)
public boolean shouldExecute()
shouldExecute in class EntityAIBasepublic boolean continueExecuting()
continueExecuting in class EntityAIBasepublic void resetTask()
resetTask in class EntityAIBasepublic void updateTask()
updateTask in class EntityAIBase