public class EntityAILeapAtTarget extends EntityAIBase
Constructor and Description |
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EntityAILeapAtTarget(EntityLiving leapingEntity,
float leapMotionYIn) |
Modifier and Type | Method and Description |
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boolean |
continueExecuting() |
boolean |
shouldExecute() |
void |
startExecuting() |
getMutexBits, isInterruptible, resetTask, setMutexBits, updateTask
public EntityAILeapAtTarget(EntityLiving leapingEntity, float leapMotionYIn)
public boolean shouldExecute()
shouldExecute
in class EntityAIBase
public boolean continueExecuting()
continueExecuting
in class EntityAIBase
public void startExecuting()
startExecuting
in class EntityAIBase