public class EntityAIFollowGolem extends EntityAIBase
| Constructor and Description | 
|---|
| EntityAIFollowGolem(EntityVillager theVillagerIn) | 
| Modifier and Type | Method and Description | 
|---|---|
| boolean | continueExecuting() | 
| void | resetTask() | 
| boolean | shouldExecute() | 
| void | startExecuting() | 
| void | updateTask() | 
getMutexBits, isInterruptible, setMutexBitspublic EntityAIFollowGolem(EntityVillager theVillagerIn)
public boolean shouldExecute()
shouldExecute in class EntityAIBasepublic boolean continueExecuting()
continueExecuting in class EntityAIBasepublic void startExecuting()
startExecuting in class EntityAIBasepublic void resetTask()
resetTask in class EntityAIBasepublic void updateTask()
updateTask in class EntityAIBase