public class RenderEnderman extends RenderLiving<EntityEnderman>
brightnessBuffer, layerRenderers, mainModel, NAME_TAG_RANGE, NAME_TAG_RANGE_SNEAK, renderMarkerrenderManager, renderOutlines, shadowOpaque, shadowSize| Constructor and Description | 
|---|
| RenderEnderman(RenderManager renderManagerIn) | 
| Modifier and Type | Method and Description | 
|---|---|
| void | doRender(EntityEnderman entity,
        double x,
        double y,
        double z,
        float entityYaw,
        float partialTicks) | 
| protected ResourceLocation | getEntityTexture(EntityEnderman entity) | 
| ModelEnderman | getMainModel() | 
canRenderName, renderLeash, setLightmap, shouldRenderaddLayer, applyRotations, getColorMultiplier, getDeathMaxRotation, getSwingProgress, handleRotationFloat, interpolateRotation, prepareScale, preRenderCallback, renderLayers, renderLivingAt, renderModel, renderName, setBrightness, setDoRenderBrightness, setScoreTeamColor, transformHeldFull3DItemLayer, unsetBrightness, unsetScoreTeamColorbindEntityTexture, bindTexture, doRenderShadowAndFire, getFontRendererFromRenderManager, getRenderManager, getTeamColor, isMultipass, renderEntityName, renderLivingLabel, renderMultipass, renderOffsetAABB, setRenderOutlinespublic RenderEnderman(RenderManager renderManagerIn)
public ModelEnderman getMainModel()
getMainModel in class RenderLivingBase<EntityEnderman>public void doRender(EntityEnderman entity, double x, double y, double z, float entityYaw, float partialTicks)
doRender in class RenderLiving<EntityEnderman>protected ResourceLocation getEntityTexture(EntityEnderman entity)
getEntityTexture in class Render<EntityEnderman>