public class RenderAbstractHorse extends RenderLiving<AbstractHorse>
brightnessBuffer, layerRenderers, mainModel, NAME_TAG_RANGE, NAME_TAG_RANGE_SNEAK, renderMarkerrenderManager, renderOutlines, shadowOpaque, shadowSize| Constructor and Description | 
|---|
| RenderAbstractHorse(RenderManager p_i47212_1_) | 
| RenderAbstractHorse(RenderManager p_i47213_1_,
                   float p_i47213_2_) | 
| Modifier and Type | Method and Description | 
|---|---|
| protected ResourceLocation | getEntityTexture(AbstractHorse entity) | 
| protected void | preRenderCallback(AbstractHorse entitylivingbaseIn,
                 float partialTickTime) | 
canRenderName, doRender, renderLeash, setLightmap, shouldRenderaddLayer, applyRotations, getColorMultiplier, getDeathMaxRotation, getMainModel, getSwingProgress, handleRotationFloat, interpolateRotation, prepareScale, renderLayers, renderLivingAt, renderModel, renderName, setBrightness, setDoRenderBrightness, setScoreTeamColor, transformHeldFull3DItemLayer, unsetBrightness, unsetScoreTeamColorbindEntityTexture, bindTexture, doRenderShadowAndFire, getFontRendererFromRenderManager, getRenderManager, getTeamColor, isMultipass, renderEntityName, renderLivingLabel, renderMultipass, renderOffsetAABB, setRenderOutlinespublic RenderAbstractHorse(RenderManager p_i47212_1_)
public RenderAbstractHorse(RenderManager p_i47213_1_, float p_i47213_2_)
protected void preRenderCallback(AbstractHorse entitylivingbaseIn, float partialTickTime)
preRenderCallback in class RenderLivingBase<AbstractHorse>protected ResourceLocation getEntityTexture(AbstractHorse entity)
getEntityTexture in class Render<AbstractHorse>