public class ModelIllager extends ModelBase
Modifier and Type | Field and Description |
---|---|
ModelRenderer |
arms |
ModelRenderer |
body |
ModelRenderer |
head |
ModelRenderer |
leftArm |
ModelRenderer |
leg0 |
ModelRenderer |
leg1 |
ModelRenderer |
nose |
ModelRenderer |
rightArm |
boxList, isChild, isRiding, swingProgress, textureHeight, textureWidth
Constructor and Description |
---|
ModelIllager(float scaleFactor,
float p_i47227_2_,
int textureWidthIn,
int textureHeightIn) |
Modifier and Type | Method and Description |
---|---|
ModelRenderer |
getArm(EnumHandSide p_191216_1_) |
void |
render(Entity entityIn,
float limbSwing,
float limbSwingAmount,
float ageInTicks,
float netHeadYaw,
float headPitch,
float scale) |
void |
setRotationAngles(float limbSwing,
float limbSwingAmount,
float ageInTicks,
float netHeadYaw,
float headPitch,
float scaleFactor,
Entity entityIn) |
copyModelAngles, getRandomModelBox, getTextureOffset, setLivingAnimations, setModelAttributes, setTextureOffset
public ModelRenderer head
public ModelRenderer body
public ModelRenderer arms
public ModelRenderer leg0
public ModelRenderer leg1
public ModelRenderer nose
public ModelRenderer rightArm
public ModelRenderer leftArm
public ModelIllager(float scaleFactor, float p_i47227_2_, int textureWidthIn, int textureHeightIn)
public void render(Entity entityIn, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch, float scale)
public void setRotationAngles(float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch, float scaleFactor, Entity entityIn)
setRotationAngles
in class ModelBase
public ModelRenderer getArm(EnumHandSide p_191216_1_)