public class GuiFurnace extends GuiContainer
dragSplitting, dragSplittingSlots, guiLeft, guiTop, INVENTORY_BACKGROUND, inventorySlots, xSize, ySizeallowUserInput, buttonList, fontRendererObj, height, itemRender, keyHandled, labelList, mc, mouseHandled, widthICONS, OPTIONS_BACKGROUND, STAT_ICONS, zLevel| Constructor and Description | 
|---|
| GuiFurnace(InventoryPlayer playerInv,
          IInventory furnaceInv) | 
| Modifier and Type | Method and Description | 
|---|---|
| protected void | drawGuiContainerBackgroundLayer(float partialTicks,
                               int mouseX,
                               int mouseY) | 
| protected void | drawGuiContainerForegroundLayer(int mouseX,
                               int mouseY) | 
checkHotbarKeys, doesGuiPauseGame, drawScreen, getGuiLeft, getGuiTop, getSlotUnderMouse, getXSize, getYSize, handleMouseClick, initGui, isPointInRegion, keyTyped, mouseClicked, mouseClickMove, mouseReleased, onGuiClosed, updateScreenactionPerformed, addButton, confirmClicked, drawBackground, drawCreativeTabHoveringText, drawDefaultBackground, drawHoveringText, drawHoveringText, drawWorldBackground, getClipboardString, handleComponentClick, handleComponentHover, handleInput, handleKeyboardInput, handleMouseInput, isAltKeyDown, isCtrlKeyDown, isKeyComboCtrlA, isKeyComboCtrlC, isKeyComboCtrlV, isKeyComboCtrlX, isShiftKeyDown, onResize, renderToolTip, sendChatMessage, sendChatMessage, setClipboardString, setGuiSize, setText, setWorldAndResolutiondrawCenteredString, drawGradientRect, drawHorizontalLine, drawModalRectWithCustomSizedTexture, drawRect, drawScaledCustomSizeModalRect, drawString, drawTexturedModalRect, drawTexturedModalRect, drawTexturedModalRect, drawVerticalLinepublic GuiFurnace(InventoryPlayer playerInv, IInventory furnaceInv)
protected void drawGuiContainerForegroundLayer(int mouseX,
                                               int mouseY)
drawGuiContainerForegroundLayer in class GuiContainerprotected void drawGuiContainerBackgroundLayer(float partialTicks,
                                               int mouseX,
                                               int mouseY)
drawGuiContainerBackgroundLayer in class GuiContainer