public class GuiWorldEdit extends GuiScreen
allowUserInput, buttonList, fontRendererObj, height, itemRender, keyHandled, labelList, mc, mouseHandled, width
ICONS, OPTIONS_BACKGROUND, STAT_ICONS, zLevel
Constructor and Description |
---|
GuiWorldEdit(GuiScreen p_i46593_1_,
java.lang.String p_i46593_2_) |
Modifier and Type | Method and Description |
---|---|
protected void |
actionPerformed(GuiButton button) |
void |
drawScreen(int mouseX,
int mouseY,
float partialTicks) |
void |
initGui() |
protected void |
keyTyped(char typedChar,
int keyCode) |
protected void |
mouseClicked(int mouseX,
int mouseY,
int mouseButton) |
void |
onGuiClosed() |
void |
updateScreen() |
addButton, confirmClicked, doesGuiPauseGame, drawBackground, drawCreativeTabHoveringText, drawDefaultBackground, drawHoveringText, drawHoveringText, drawWorldBackground, getClipboardString, handleComponentClick, handleComponentHover, handleInput, handleKeyboardInput, handleMouseInput, isAltKeyDown, isCtrlKeyDown, isKeyComboCtrlA, isKeyComboCtrlC, isKeyComboCtrlV, isKeyComboCtrlX, isShiftKeyDown, mouseClickMove, mouseReleased, onResize, renderToolTip, sendChatMessage, sendChatMessage, setClipboardString, setGuiSize, setText, setWorldAndResolution
drawCenteredString, drawGradientRect, drawHorizontalLine, drawModalRectWithCustomSizedTexture, drawRect, drawScaledCustomSizeModalRect, drawString, drawTexturedModalRect, drawTexturedModalRect, drawTexturedModalRect, drawVerticalLine
public GuiWorldEdit(GuiScreen p_i46593_1_, java.lang.String p_i46593_2_)
public void updateScreen()
updateScreen
in class GuiScreen
public void onGuiClosed()
onGuiClosed
in class GuiScreen
protected void actionPerformed(GuiButton button) throws java.io.IOException
actionPerformed
in class GuiScreen
java.io.IOException
protected void keyTyped(char typedChar, int keyCode) throws java.io.IOException
protected void mouseClicked(int mouseX, int mouseY, int mouseButton) throws java.io.IOException
mouseClicked
in class GuiScreen
java.io.IOException
public void drawScreen(int mouseX, int mouseY, float partialTicks)
drawScreen
in class GuiScreen