public class GuiPlayerTabOverlay extends Gui
ICONS, OPTIONS_BACKGROUND, STAT_ICONS, zLevel| Constructor and Description | 
|---|
| GuiPlayerTabOverlay(Minecraft mcIn,
                   GuiIngame guiIngameIn) | 
| Modifier and Type | Method and Description | 
|---|---|
| protected void | drawPing(int p_175245_1_,
        int p_175245_2_,
        int p_175245_3_,
        NetworkPlayerInfo networkPlayerInfoIn) | 
| java.lang.String | getPlayerName(NetworkPlayerInfo networkPlayerInfoIn) | 
| void | renderPlayerlist(int width,
                Scoreboard scoreboardIn,
                ScoreObjective scoreObjectiveIn) | 
| void | resetFooterHeader() | 
| void | setFooter(ITextComponent footerIn) | 
| void | setHeader(ITextComponent headerIn) | 
| void | updatePlayerList(boolean willBeRendered) | 
drawCenteredString, drawGradientRect, drawHorizontalLine, drawModalRectWithCustomSizedTexture, drawRect, drawScaledCustomSizeModalRect, drawString, drawTexturedModalRect, drawTexturedModalRect, drawTexturedModalRect, drawVerticalLinepublic java.lang.String getPlayerName(NetworkPlayerInfo networkPlayerInfoIn)
public void updatePlayerList(boolean willBeRendered)
public void renderPlayerlist(int width,
                             Scoreboard scoreboardIn,
                             @Nullable
                             ScoreObjective scoreObjectiveIn)
protected void drawPing(int p_175245_1_,
                        int p_175245_2_,
                        int p_175245_3_,
                        NetworkPlayerInfo networkPlayerInfoIn)
public void setFooter(@Nullable
                      ITextComponent footerIn)
public void setHeader(@Nullable
                      ITextComponent headerIn)
public void resetFooterHeader()