public abstract class BlockStateBase extends java.lang.Object implements IBlockState
| Constructor and Description | 
|---|
| BlockStateBase() | 
| Modifier and Type | Method and Description | 
|---|---|
| <T extends java.lang.Comparable<T>> | cycleProperty(IProperty<T> property) | 
| protected static <T> T | cyclePropertyValue(java.util.Collection<T> values,
                  T currentValue) | 
| com.google.common.collect.ImmutableTable<IProperty<?>,java.lang.Comparable<?>,IBlockState> | getPropertyValueTable() | 
| java.lang.String | toString() | 
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitgetBlock, getProperties, getPropertyKeys, getValue, withPropertyneighborChanged, onBlockEventReceivedaddCollisionBoxToList, canEntitySpawn, canProvidePower, causesSuffocation, collisionRayTrace, doesSideBlockRendering, getActualState, getAmbientOcclusionLightValue, getBlockHardness, getBoundingBox, getCollisionBoundingBox, getComparatorInputOverride, getLightOpacity, getLightOpacity, getLightValue, getLightValue, getMapColor, getMaterial, getMobilityFlag, getOffset, getPackedLightmapCoords, getPlayerRelativeBlockHardness, getRenderType, getSelectedBoundingBox, getStrongPower, getWeakPower, hasComparatorInputOverride, hasCustomBreakingProgress, isBlockNormalCube, isFullBlock, isFullCube, isFullyOpaque, isNormalCube, isOpaqueCube, isSideSolid, isTranslucent, shouldSideBeRendered, useNeighborBrightness, withMirror, withRotationpublic <T extends java.lang.Comparable<T>> IBlockState cycleProperty(IProperty<T> property)
cycleProperty in interface IBlockStateprotected static <T> T cyclePropertyValue(java.util.Collection<T> values,
                                          T currentValue)
public java.lang.String toString()
toString in class java.lang.Objectpublic com.google.common.collect.ImmutableTable<IProperty<?>,java.lang.Comparable<?>,IBlockState> getPropertyValueTable()