public class MaterialTransparent extends Material
AIR, ANVIL, BARRIER, CACTUS, CAKE, CARPET, CIRCUITS, CLAY, CLOTH, CORAL, CRAFTED_SNOW, DRAGON_EGG, FIRE, GLASS, GOURD, GRASS, GROUND, ICE, IRON, LAVA, LEAVES, PACKED_ICE, PISTON, PLANTS, PORTAL, REDSTONE_LIGHT, ROCK, SAND, SNOW, SPONGE, STRUCTURE_VOID, TNT, VINE, WATER, WEB, WOOD| Constructor and Description | 
|---|
| MaterialTransparent(MapColor color) | 
| Modifier and Type | Method and Description | 
|---|---|
| boolean | blocksLight() | 
| boolean | blocksMovement() | 
| boolean | isSolid() | 
getCanBurn, getMaterialMapColor, getMobilityFlag, isLiquid, isOpaque, isReplaceable, isToolNotRequired, setAdventureModeExempt, setBurning, setImmovableMobility, setNoPushMobility, setReplaceable, setRequiresToolpublic MaterialTransparent(MapColor color)
public boolean blocksLight()
blocksLight in class Materialpublic boolean blocksMovement()
blocksMovement in class Material