public class BlockChest extends BlockContainer
| Modifier and Type | Class and Description |
|---|---|
static class |
BlockChest.Type |
Block.EnumOffsetTypeIForgeRegistryEntry.Impl<T extends IForgeRegistryEntry<T>>| Modifier and Type | Field and Description |
|---|---|
BlockChest.Type |
chestType |
protected static AxisAlignedBB |
EAST_CHEST_AABB |
static PropertyDirection |
FACING |
protected static AxisAlignedBB |
NORTH_CHEST_AABB |
protected static AxisAlignedBB |
NOT_CONNECTED_AABB |
protected static AxisAlignedBB |
SOUTH_CHEST_AABB |
protected static AxisAlignedBB |
WEST_CHEST_AABB |
BLOCK_STATE_IDS, blockHardness, blockMapColor, blockMaterial, blockParticleGravity, blockResistance, blockSoundType, blockState, capturedDrops, captureDrops, enableStats, FULL_BLOCK_AABB, fullBlock, harvesters, isBlockContainer, lightOpacity, lightValue, needsRandomTick, NULL_AABB, RANDOM, REGISTRY, slipperiness, translucent, useNeighborBrightnessdelegate| Modifier | Constructor and Description |
|---|---|
protected |
BlockChest(BlockChest.Type chestTypeIn) |
eventReceived, harvestBlock, hasInvalidNeighbor, isInvalidNeighboraddCollisionBoxToList, addCollisionBoxToList, addDestroyEffects, addHitEffects, addInformation, addLandingEffects, beginLeavesDecay, canBeConnectedTo, canBeReplacedByLeaves, canCollideCheck, canConnectRedstone, canCreatureSpawn, canDropFromExplosion, canEntityDestroy, canEntitySpawn, canHarvestBlock, canPlaceBlockOnSide, canPlaceTorchOnTop, canRenderInLayer, canSilkHarvest, canSilkHarvest, canSpawnInBlock, canSustainLeaves, canSustainPlant, captureDrops, causesSuffocation, collisionRayTrace, createTileEntity, damageDropped, disableStats, doesSideBlockRendering, dropBlockAsItem, dropBlockAsItemWithChance, dropXpOnBlockBreak, fillWithRain, getActualState, getAiPathNodeType, getAmbientOcclusionLightValue, getBeaconColorMultiplier, getBedDirection, getBedSpawnPosition, getBlockById, getBlockFromItem, getBlockFromName, getBlockHardness, getBlockLayer, getBlockState, getCollisionBoundingBox, getCreativeTabToDisplayOn, getDefaultState, getDrops, getEnableStats, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getExplosionResistance, getExtendedState, getFireSpreadSpeed, getFlammability, getHarvestLevel, getHarvestTool, getIdFromBlock, getItem, getItemDropped, getLightOpacity, getLightOpacity, getLightValue, getLightValue, getLocalizedName, getMapColor, getMaterial, getMobilityFlag, getOffset, getOffsetType, getPackedLightmapCoords, getPickBlock, getPlayerRelativeBlockHardness, getSelectedBoundingBox, getSilkTouchDrop, getSoundType, getSoundType, getStateById, getStateForPlacement, getStateId, getSubBlocks, getTickRandomly, getUnlocalizedName, getUseNeighborBrightness, getValidRotations, getWeakChanges, hasTileEntity, hasTileEntity, isAABBInsideMaterial, isAir, isAssociatedBlock, isBeaconBase, isBed, isBedFoot, isBlockNormalCube, isBlockSolid, isBurning, isCollidable, isEntityInsideMaterial, isEqualTo, isFertile, isFireSource, isFlammable, isFoliage, isFullBlock, isFullyOpaque, isLadder, isLeaves, isNormalCube, isNormalCube, isPassable, isReplaceable, isReplaceableOreGen, isSideSolid, isToolEffective, isTranslucent, isWood, modifyAcceleration, observedNeighborChange, onBlockClicked, onBlockDestroyedByExplosion, onBlockDestroyedByPlayer, onBlockExploded, onBlockHarvested, onEntityCollidedWithBlock, onEntityWalk, onFallenUpon, onLanded, onNeighborChange, onPlantGrow, quantityDropped, quantityDropped, quantityDroppedWithBonus, randomDisplayTick, randomTick, rayTrace, recolorBlock, registerBlocks, removedByPlayer, requiresUpdates, rotateBlock, setBedOccupied, setBlockUnbreakable, setCreativeTab, setDefaultState, setHardness, setHarvestLevel, setHarvestLevel, setLightLevel, setLightOpacity, setResistance, setSoundType, setTickRandomly, setUnlocalizedName, shouldCheckWeakPower, shouldSideBeRendered, spawnAsEntity, tickRate, toString, updateTickgetRegistryName, getRegistryType, setRegistryName, setRegistryName, setRegistryNamepublic static final PropertyDirection FACING
protected static final AxisAlignedBB NORTH_CHEST_AABB
protected static final AxisAlignedBB SOUTH_CHEST_AABB
protected static final AxisAlignedBB WEST_CHEST_AABB
protected static final AxisAlignedBB EAST_CHEST_AABB
protected static final AxisAlignedBB NOT_CONNECTED_AABB
public final BlockChest.Type chestType
protected BlockChest(BlockChest.Type chestTypeIn)
public boolean isOpaqueCube(IBlockState state)
isOpaqueCube in class Blockpublic boolean isFullCube(IBlockState state)
isFullCube in class Blockpublic boolean hasCustomBreakingProgress(IBlockState state)
hasCustomBreakingProgress in class Blockpublic EnumBlockRenderType getRenderType(IBlockState state)
getRenderType in class BlockContainerpublic AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess source, BlockPos pos)
getBoundingBox in class Blockpublic void onBlockAdded(World worldIn, BlockPos pos, IBlockState state)
onBlockAdded in class Blockpublic IBlockState getStateForPlacement(World worldIn, BlockPos pos, EnumFacing facing, float hitX, float hitY, float hitZ, int meta, EntityLivingBase placer)
getStateForPlacement in class Blockpublic void onBlockPlacedBy(World worldIn, BlockPos pos, IBlockState state, EntityLivingBase placer, ItemStack stack)
onBlockPlacedBy in class Blockpublic IBlockState checkForSurroundingChests(World worldIn, BlockPos pos, IBlockState state)
public IBlockState correctFacing(World worldIn, BlockPos pos, IBlockState state)
public boolean canPlaceBlockAt(World worldIn, BlockPos pos)
canPlaceBlockAt in class Blockpublic void neighborChanged(IBlockState state, World worldIn, BlockPos pos, Block blockIn, BlockPos fromPos)
neighborChanged in class Blockpublic void breakBlock(World worldIn, BlockPos pos, IBlockState state)
breakBlock in class BlockContainerpublic boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ)
onBlockActivated in class Block@Nullable public ILockableContainer getLockableContainer(World worldIn, BlockPos pos)
@Nullable public ILockableContainer getContainer(World p_189418_1_, BlockPos p_189418_2_, boolean p_189418_3_)
public TileEntity createNewTileEntity(World worldIn, int meta)
public boolean canProvidePower(IBlockState state)
canProvidePower in class Blockpublic int getWeakPower(IBlockState blockState, IBlockAccess blockAccess, BlockPos pos, EnumFacing side)
getWeakPower in class Blockpublic int getStrongPower(IBlockState blockState, IBlockAccess blockAccess, BlockPos pos, EnumFacing side)
getStrongPower in class Blockpublic boolean hasComparatorInputOverride(IBlockState state)
hasComparatorInputOverride in class Blockpublic int getComparatorInputOverride(IBlockState blockState, World worldIn, BlockPos pos)
getComparatorInputOverride in class Blockpublic IBlockState getStateFromMeta(int meta)
getStateFromMeta in class Blockpublic int getMetaFromState(IBlockState state)
getMetaFromState in class Blockpublic IBlockState withRotation(IBlockState state, Rotation rot)
withRotation in class Blockpublic IBlockState withMirror(IBlockState state, Mirror mirrorIn)
withMirror in class Blockprotected BlockStateContainer createBlockState()
createBlockState in class Block