Class | Description |
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BlockEvent | |
BlockEvent.BreakEvent |
Event that is fired when an Block is about to be broken by a player
Canceling this event will prevent the Block from being broken.
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BlockEvent.CreateFluidSourceEvent |
Fired to check whether a non-source block can turn into a source block.
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BlockEvent.CropGrowEvent |
Fired when a crop block grows.
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BlockEvent.CropGrowEvent.Post |
Fired when "growing age" blocks (for example cacti, chorus plants, or crops
in vanilla) have successfully grown.
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BlockEvent.CropGrowEvent.Pre |
Fired when any "growing age" blocks (for example cacti, chorus plants, or crops
in vanilla) attempt to advance to the next growth age state during a random tick.
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BlockEvent.HarvestDropsEvent |
Fired when a block is about to drop it's harvested items.
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BlockEvent.MultiPlaceEvent |
Fired when a single block placement action of a player triggers the
creation of multiple blocks(e.g. placing a bed block).
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BlockEvent.NeighborNotifyEvent |
Fired when a physics update occurs on a block.
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BlockEvent.PlaceEvent |
Called when a block is placed by a player.
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ChunkDataEvent |
ChunkDataEvent is fired when an event involving chunk data occurs.
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ChunkDataEvent.Load |
ChunkDataEvent.Load is fired when vanilla Minecraft attempts to load Chunk data.
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ChunkDataEvent.Save |
ChunkDataEvent.Save is fired when vanilla Minecraft attempts to save Chunk data.
|
ChunkEvent |
ChunkEvent is fired when an event involving a chunk occurs.
|
ChunkEvent.Load |
ChunkEvent.Load is fired when vanilla Minecraft attempts to load a Chunk into the world.
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ChunkEvent.Unload |
ChunkEvent.Unload is fired when vanilla Minecraft attempts to unload a Chunk from the world.
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ChunkWatchEvent |
ChunkWatchEvent is fired when an event involving a chunk being watched occurs.
|
ChunkWatchEvent.UnWatch |
ChunkWatchEvent.UnWatch is fired when an EntityPlayer stops watching a chunk.
|
ChunkWatchEvent.Watch |
ChunkWatchEvent.Watch is fired when an EntityPlayer begins watching a chunk.
|
ExplosionEvent |
ExplosionEvent triggers when an explosion happens in the world.
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ExplosionEvent.Detonate |
ExplosionEvent.Detonate is fired once the explosion has a list of affected blocks and entities.
|
ExplosionEvent.Start |
ExplosionEvent.Start is fired before the explosion actually occurs.
|
GetCollisionBoxesEvent |
This event is fired after
Entity.pushOutOfBlocks(double, double, double) calls World.getCollisionBoxes(AxisAlignedBB)
and before returning the list in World.getCollisionBoxes(Entity, AxisAlignedBB) GetCollisionBoxesEvent.entity contains the entity calling Entity.pushOutOfBlocks(double, double, double) or the entity passed in the World.getCollisionBoxes(Entity, AxisAlignedBB) . |
NoteBlockEvent |
Base class for Noteblock Events
|
NoteBlockEvent.Change |
Fired when a Noteblock is changed.
|
NoteBlockEvent.Play |
Fired when a Noteblock plays it's note.
|
WorldEvent |
WorldEvent is fired when an event involving the world occurs.
|
WorldEvent.CreateSpawnPosition |
Called by WorldServer when it attempts to create a spawnpoint for a dimension.
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WorldEvent.Load |
WorldEvent.Load is fired when Minecraft loads a world.
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WorldEvent.PotentialSpawns |
Called by WorldServer to gather a list of all possible entities that can spawn at the specified location.
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WorldEvent.Save |
WorldEvent.Save is fired when Minecraft saves a world.
|
WorldEvent.Unload |
WorldEvent.Unload is fired when Minecraft unloads a world.
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Enum | Description |
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NoteBlockEvent.Instrument |
Describes the types of musical Instruments that can be played by a Noteblock.
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NoteBlockEvent.Note |
Information about the pitch of a Noteblock note.
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NoteBlockEvent.Octave |
Describes the Octave of a Note being played by a Noteblock.
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