public static class StructureStrongholdPieces.Straight extends StructureStrongholdPieces.Stronghold
StructureStrongholdPieces.Stronghold.Door
StructureComponent.BlockSelector
entryDoor
boundingBox, componentType
Constructor and Description |
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Straight() |
Straight(int p_i45573_1_,
java.util.Random p_i45573_2_,
StructureBoundingBox p_i45573_3_,
EnumFacing p_i45573_4_) |
Modifier and Type | Method and Description |
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boolean |
addComponentParts(World worldIn,
java.util.Random randomIn,
StructureBoundingBox structureBoundingBoxIn) |
void |
buildComponent(StructureComponent componentIn,
java.util.List<StructureComponent> listIn,
java.util.Random rand) |
static StructureStrongholdPieces.Straight |
createPiece(java.util.List<StructureComponent> p_175862_0_,
java.util.Random p_175862_1_,
int p_175862_2_,
int p_175862_3_,
int p_175862_4_,
EnumFacing p_175862_5_,
int p_175862_6_) |
protected void |
readStructureFromNBT(NBTTagCompound tagCompound) |
protected void |
writeStructureToNBT(NBTTagCompound tagCompound) |
canStrongholdGoDeeper, getNextComponentNormal, getNextComponentX, getNextComponentZ, getRandomDoor, placeDoor
clearCurrentPositionBlocksUpwards, createDispenser, createStructureBaseNBT, fillWithAir, fillWithBlocks, fillWithRandomizedBlocks, findIntersecting, func_189914_a, func_189915_a, func_189916_b, generateChest, getBlockStateFromPos, getBoundingBox, getBoundingBoxCenter, getComponentType, getCoordBaseMode, getXWithOffset, getYWithOffset, getZWithOffset, isLiquidInStructureBoundingBox, offset, randomlyPlaceBlock, randomlyRareFillWithBlocks, readStructureBaseNBT, replaceAirAndLiquidDownwards, setBlockState, setCoordBaseMode
public Straight()
public Straight(int p_i45573_1_, java.util.Random p_i45573_2_, StructureBoundingBox p_i45573_3_, EnumFacing p_i45573_4_)
protected void writeStructureToNBT(NBTTagCompound tagCompound)
writeStructureToNBT
in class StructureStrongholdPieces.Stronghold
protected void readStructureFromNBT(NBTTagCompound tagCompound)
readStructureFromNBT
in class StructureStrongholdPieces.Stronghold
public void buildComponent(StructureComponent componentIn, java.util.List<StructureComponent> listIn, java.util.Random rand)
buildComponent
in class StructureComponent
public static StructureStrongholdPieces.Straight createPiece(java.util.List<StructureComponent> p_175862_0_, java.util.Random p_175862_1_, int p_175862_2_, int p_175862_3_, int p_175862_4_, EnumFacing p_175862_5_, int p_175862_6_)
public boolean addComponentParts(World worldIn, java.util.Random randomIn, StructureBoundingBox structureBoundingBoxIn)
addComponentParts
in class StructureComponent