public class BiomeJungle extends Biome
Biome.BiomeProperties, Biome.FlowerEntry, Biome.SpawnListEntry, Biome.TempCategoryIForgeRegistryEntry.Impl<T extends IForgeRegistryEntry<T>>AIR, BEDROCK, BIG_TREE_FEATURE, DOUBLE_PLANT_GENERATOR, EXPLORATION_BIOMES_LIST, fillerBlock, flowers, GRASS_COLOR_NOISE, GRAVEL, ICE, MUTATION_TO_BASE_ID_MAP, RED_SANDSTONE, REGISTRY, SANDSTONE, spawnableCaveCreatureList, spawnableCreatureList, spawnableMonsterList, spawnableWaterCreatureList, STONE, SWAMP_FEATURE, TEMPERATURE_NOISE, theBiomeDecorator, topBlock, TREE_FEATURE, WATERdelegate| Constructor and Description | 
|---|
BiomeJungle(boolean isEdgeIn,
           Biome.BiomeProperties properties)  | 
| Modifier and Type | Method and Description | 
|---|---|
void | 
decorate(World worldIn,
        java.util.Random rand,
        BlockPos pos)  | 
WorldGenAbstractTree | 
genBigTreeChance(java.util.Random rand)  | 
WorldGenerator | 
getRandomWorldGenForGrass(java.util.Random rand)  | 
addDefaultFlowers, addFlower, canRain, createBiomeDecorator, generateBiomeTerrain, genTerrainBlocks, getBaseHeight, getBiome, getBiome, getBiomeClass, getBiomeForId, getBiomeName, getEnableSnow, getFloatTemperature, getFoliageColorAtPos, getGrassColorAtPos, getHeightVariation, getIdForBiome, getModdedBiomeDecorator, getModdedBiomeFoliageColor, getModdedBiomeGrassColor, getMutationForBiome, getRainfall, getSkyColorByTemp, getSpawnableList, getSpawningChance, getTempCategory, getTemperature, getWaterColor, getWaterColorMultiplier, ignorePlayerSpawnSuitability, isHighHumidity, isMutation, isSnowyBiome, pickRandomFlower, plantFlower, registerBiome, registerBiomesgetRegistryName, getRegistryType, setRegistryName, setRegistryName, setRegistryNamepublic BiomeJungle(boolean isEdgeIn,
                   Biome.BiomeProperties properties)
public WorldGenAbstractTree genBigTreeChance(java.util.Random rand)
genBigTreeChance in class Biomepublic WorldGenerator getRandomWorldGenForGrass(java.util.Random rand)
getRandomWorldGenForGrass in class Biome