public class SPacketChangeGameState extends java.lang.Object implements Packet<INetHandlerPlayClient>
| Modifier and Type | Field and Description | 
|---|---|
static java.lang.String[] | 
MESSAGE_NAMES  | 
| Constructor and Description | 
|---|
SPacketChangeGameState()  | 
SPacketChangeGameState(int stateIn,
                      float valueIn)  | 
| Modifier and Type | Method and Description | 
|---|---|
int | 
getGameState()  | 
float | 
getValue()  | 
void | 
processPacket(INetHandlerPlayClient handler)  | 
void | 
readPacketData(PacketBuffer buf)  | 
void | 
writePacketData(PacketBuffer buf)  | 
public SPacketChangeGameState()
public SPacketChangeGameState(int stateIn,
                              float valueIn)
public void readPacketData(PacketBuffer buf) throws java.io.IOException
readPacketData in interface Packet<INetHandlerPlayClient>java.io.IOExceptionpublic void writePacketData(PacketBuffer buf) throws java.io.IOException
writePacketData in interface Packet<INetHandlerPlayClient>java.io.IOExceptionpublic void processPacket(INetHandlerPlayClient handler)
processPacket in interface Packet<INetHandlerPlayClient>public int getGameState()
public float getValue()