public class RenderSquid extends RenderLiving<EntitySquid>
brightnessBuffer, layerRenderers, mainModel, NAME_TAG_RANGE, NAME_TAG_RANGE_SNEAK, renderMarkerrenderManager, renderOutlines, shadowOpaque, shadowSize| Constructor and Description |
|---|
RenderSquid(RenderManager renderManagerIn,
ModelBase modelBaseIn,
float shadowSizeIn) |
| Modifier and Type | Method and Description |
|---|---|
protected ResourceLocation |
getEntityTexture(EntitySquid entity) |
protected float |
handleRotationFloat(EntitySquid livingBase,
float partialTicks) |
protected void |
rotateCorpse(EntitySquid entityLiving,
float p_77043_2_,
float p_77043_3_,
float partialTicks) |
canRenderName, doRender, renderLeash, setLightmap, shouldRenderaddLayer, getColorMultiplier, getDeathMaxRotation, getMainModel, getSwingProgress, interpolateRotation, prepareScale, preRenderCallback, removeLayer, renderLayers, renderLivingAt, renderModel, renderName, setBrightness, setDoRenderBrightness, setScoreTeamColor, transformHeldFull3DItemLayer, unsetBrightness, unsetScoreTeamColorbindEntityTexture, bindTexture, doRenderShadowAndFire, getFontRendererFromRenderManager, getRenderManager, getTeamColor, isMultipass, renderEntityName, renderLivingLabel, renderMultipass, renderOffsetAABB, setRenderOutlinespublic RenderSquid(RenderManager renderManagerIn, ModelBase modelBaseIn, float shadowSizeIn)
protected ResourceLocation getEntityTexture(EntitySquid entity)
getEntityTexture in class Render<EntitySquid>protected void rotateCorpse(EntitySquid entityLiving, float p_77043_2_, float p_77043_3_, float partialTicks)
rotateCorpse in class RenderLivingBase<EntitySquid>protected float handleRotationFloat(EntitySquid livingBase, float partialTicks)
handleRotationFloat in class RenderLivingBase<EntitySquid>