public class RenderPolarBear extends RenderLiving<EntityPolarBear>
brightnessBuffer, layerRenderers, mainModel, NAME_TAG_RANGE, NAME_TAG_RANGE_SNEAK, renderMarker
renderManager, renderOutlines, shadowOpaque, shadowSize
Constructor and Description |
---|
RenderPolarBear(RenderManager p_i47132_1_,
ModelBase p_i47132_2_,
float p_i47132_3_) |
Modifier and Type | Method and Description |
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void |
doRender(EntityPolarBear entity,
double x,
double y,
double z,
float entityYaw,
float partialTicks) |
protected ResourceLocation |
getEntityTexture(EntityPolarBear entity) |
protected void |
preRenderCallback(EntityPolarBear entitylivingbaseIn,
float partialTickTime) |
canRenderName, renderLeash, setLightmap, shouldRender
addLayer, getColorMultiplier, getDeathMaxRotation, getMainModel, getSwingProgress, handleRotationFloat, interpolateRotation, prepareScale, removeLayer, renderLayers, renderLivingAt, renderModel, renderName, rotateCorpse, setBrightness, setDoRenderBrightness, setScoreTeamColor, transformHeldFull3DItemLayer, unsetBrightness, unsetScoreTeamColor
bindEntityTexture, bindTexture, doRenderShadowAndFire, getFontRendererFromRenderManager, getRenderManager, getTeamColor, isMultipass, renderEntityName, renderLivingLabel, renderMultipass, renderOffsetAABB, setRenderOutlines
public RenderPolarBear(RenderManager p_i47132_1_, ModelBase p_i47132_2_, float p_i47132_3_)
protected ResourceLocation getEntityTexture(EntityPolarBear entity)
getEntityTexture
in class Render<EntityPolarBear>
public void doRender(EntityPolarBear entity, double x, double y, double z, float entityYaw, float partialTicks)
doRender
in class RenderLiving<EntityPolarBear>
protected void preRenderCallback(EntityPolarBear entitylivingbaseIn, float partialTickTime)
preRenderCallback
in class RenderLivingBase<EntityPolarBear>