public class RenderPolarBear extends RenderLiving<EntityPolarBear>
brightnessBuffer, layerRenderers, mainModel, NAME_TAG_RANGE, NAME_TAG_RANGE_SNEAK, renderMarkerrenderManager, renderOutlines, shadowOpaque, shadowSize| Constructor and Description | 
|---|
RenderPolarBear(RenderManager p_i47132_1_,
               ModelBase p_i47132_2_,
               float p_i47132_3_)  | 
| Modifier and Type | Method and Description | 
|---|---|
void | 
doRender(EntityPolarBear entity,
        double x,
        double y,
        double z,
        float entityYaw,
        float partialTicks)  | 
protected ResourceLocation | 
getEntityTexture(EntityPolarBear entity)  | 
protected void | 
preRenderCallback(EntityPolarBear entitylivingbaseIn,
                 float partialTickTime)  | 
canRenderName, renderLeash, setLightmap, shouldRenderaddLayer, getColorMultiplier, getDeathMaxRotation, getMainModel, getSwingProgress, handleRotationFloat, interpolateRotation, prepareScale, removeLayer, renderLayers, renderLivingAt, renderModel, renderName, rotateCorpse, setBrightness, setDoRenderBrightness, setScoreTeamColor, transformHeldFull3DItemLayer, unsetBrightness, unsetScoreTeamColorbindEntityTexture, bindTexture, doRenderShadowAndFire, getFontRendererFromRenderManager, getRenderManager, getTeamColor, isMultipass, renderEntityName, renderLivingLabel, renderMultipass, renderOffsetAABB, setRenderOutlinespublic RenderPolarBear(RenderManager p_i47132_1_, ModelBase p_i47132_2_, float p_i47132_3_)
protected ResourceLocation getEntityTexture(EntityPolarBear entity)
getEntityTexture in class Render<EntityPolarBear>public void doRender(EntityPolarBear entity, double x, double y, double z, float entityYaw, float partialTicks)
doRender in class RenderLiving<EntityPolarBear>protected void preRenderCallback(EntityPolarBear entitylivingbaseIn, float partialTickTime)
preRenderCallback in class RenderLivingBase<EntityPolarBear>